Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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Dimension Filter/Mining Dimension Issue

Hi - Using DH 1.21 on ATM9 Modpack All worked fine until I went to the Mining dimension (from AlltheModium) Upon doing so, distant horizons showed overworld chunks far below (as mining dimension is high up near build limit) in un-explored chunks....
Solution:
try tuning multiverse required similairity in dh's settings

Server LOD generation without players

I'm using Distant Horizons 2.1.3a Nightly build serverside branch on a Fabric server with 1.21 Minecraft version I've got a dedicated server set up and I wonder if I can generate LODs directly on the server passively (without player) Right now the LODs generate only if at least one player is on the server, it is seen with: ```bash...

floating islands

i have seen the other posts already but increasing vertical quality didnt make any difference (screeshot taken with every quality set to extreme) , I am using latest commit as of this day from the server-side fork. I have tried restarting my game, is it due to bad lod generation /compression or is it a setting i missed, im quite lost... thank you for your help...
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DH issues on launch / joining worlds

1.21 fabric, M2 Mac on Sonoma 8gb allocated to minecraft When I try and launch the game with DH and multiple mods the game either won't open past the launcher screen, or immediately freezes and goes unresponsive when I try and create or join a world. It usually just won't open....

using vanilla chunks for some reason

singleplayer, 1.20.2, other mods include reterraforged, better villages
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DH not working

I have the cpu usage on aggressive and i tried sitting still for a while n nothing happened. When i move towards where the chunks should be loading in my cpu usage shoots up to 100%, loads a chunk or two, and then back down to around 20% and stops loading in chunks. pls halp
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Distant Horizon LOD to Vanilla terrain transition glitch

this is on a minecraft server and is occurring with all the compatible shaders. on ATM9 0.2.61 it seems everything was working fine from what I can recall, I updated to ATM9 0.3.0 today and this is when I noticed the issue
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Trying to start server from my pc with distant horizons and cant get it to work

java 17 is installed btw if anybody knows whats happening pls lmk
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Logs are not displayed

I've been playing in the single world with mods for a few weeks, everything was fine DH was working fine and everything loaded correctly, but a couple days ago I was walking around the world and got to the edge of loading, waited, but no new LODs appeared. According to the guide on this server enabled “Debug Wireframe Rendering” and as far as I understand the Lodes are loaded but not displayed (?), I will also clarify that in nether everything is fine. In general, I think it may be related to backups, I've backed up the world a couple times, but I do not know after which time DH broke 😦...
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DH says its not compatible with iris even though it absolutely is

im using the fabulously optimized modpack and i installed the nightly build of DH for 1.21 and it should work fine but it says its incompatible with iris 1.7.4 and to use 1.7.3 but the modpack has the 1.7.3 version installed and 1.7.4 doesn't even exist yet.
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Crashing randomly

https://mclo.gs/Dq98axT Crashing at seemingly random times, no clue why

How to transfer LoD files between server save and singleplayer save?

FIRST OFF, yes I read the FAQ and I know where the file location is for the LoDs. I copied my server's world file into my singleplayer saves, and I'd like to know how to transfer the DH LoD files between singleplayer and servers, because the format looks a bit different. - The singleplayer overworld LoD file is saved at .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - The multiplayer LoD directory at .minecraft/Distant_Horizons_server_data/SERVER_NAME/ has 3 directories in it: overworld, minecraft@@overworld, and minecraft@@nether. Which directory is the real overworld one?...
Solution:
If you want to switch from single to multi: - delete all 3 folders - join the server so that DH will create a new folder - now you have 1 folder...

crush

minecraft crashes on version 1.20.1 when trying to run bliis with dh, there was no such problem on other versions

LOD chunks messed up, couldn't find answer in FAQ

I don't know why its doing this considering I never had this issue, I use bliss shaders and every world I create this happens. All my mods and the issue is in the screenshots, as well as my latest log.
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Top of chest floating in the air

Top of chest float in the air and are animate when oppening the chest, idk what mod it is i have over 200 mod on this modpack
Solution:
What shaders are you using?
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Minecraft GUI won't work...

I'm aware this isn't a DH issue but I was going to see if I could get some help non the less... I should be able to link a video here of the problem.

Way to make Player made structures not look this low quality?

i am playing with a 12 block render distance server limit, so i can see why this would work not asw well on it, but is there a way to help increase the quality of rendering closer to you?
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a few black chunks following me

I have a few black chunks following me around, chunks stop being black and other appear to be black as soon as i change the chunk im in, happens in single player, mod list included
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Dedicated server error code (resolved)

Trying to play multiplayer with a friend, both of us are brand new to pc and im surprised weve made it this far. heres the issue im having (idk what it means, hoping someone can shed siome light). if i hasd to guess, theres some special version of this mod i need to use for dedicated servers. im gonna keep digging on my own but im very lost. ...
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LOD chunks not being shaded

Currently using Complimentary, LOD chunks dont appear to be shaded, same with water. I've fiddled with the settings and I've found the option to change the LOD shader (I think) but it will only give me Minecraft/Old lighting/None....
Solution:
looks like you dont have full shader support
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