Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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chunks wont fully load in

keeps telling me to lower my cpu load all of a sudden only changed when i downloaded the latest version of dh worked completely fine before

1.21 DH creating new server data for each dimension after leaving and rejoining the server

Basically what the title says. I join a Multiplayer server and explore to give DH data, but when I leave the server it would create another "subfolder" for the overworld dimension and start anew. as far as mod list I only have DH, Sodium, Fabric API, Lithium and Indium. Ive already tried changing the Server data to Name only, IP only and Name + IP but it's the same result....
Solution:
can you try setting multiverse required similairity to 0?
No description

1.20.1 Distant horizon installation incompatible

Can someone tell me which versions of sodium, iris, indium and distant horizons i have to have for it to run 1.20.1. I tried multiple versions of each mod but it all showed different incompatibility error messages
Solution:
make sure your mods folder has the latest versions of all mods in this list: indium fabric api sodium distant horizons...

Distant Horizon loads, but does not work

I'm running the latest version of Minecraft with the latest versions of the mods listed below on Fabric. I've tried with and without the complimentary shaders, but I think they are supported. In-game, I don't have any errors and can access the menu settings.
No description

Trying to play Prominence II RPG

i want to use distant horizons with prominence II and i am struggling with compatibility

is this mod client side?

was very interested by this mod and its possible capabilities, but i dont want to make the other people in the modpack im playing have to install it
Solution:
Yes

Fog won't enable

When I click on fog to enable the setting it doesn't do anything and just stays "clicked." Mods: DH 2.1.2 Fabric api 0.100.7...

Lod chunks disappearing before vanilla chunks come in

Using the simply optimized modpack with shaders and when I'm walking the lod chunks will disappear before the vanilla chunks load in so there's a second or two where the chunk is empty

Tutorial of how to use SQL program and which SQL program to use

I've googled how to merge databases, but all the results are non applicable to DH data, so I need to know from people who have actually done this.

How to get rid of random black squares in LOD's?

This is killing me lol. I've already tried deleting the LODS and letting it regenerate but they still appear dotted around the place in new location. So I took drastic action and assumed it was a world problem, so I copied my builds and plocked it on a brand new 1.20.1 superflat. And its still happening 😦 Such a shame because it ruins the skyline so bad......
No description

Temp Storage Issues - Need further clarification

I have been using DH for awhile now, and have noticed that DH uses a lot of disk space. Currently I sit at 20-22GB of storage space on my C Drive. I get dangerously close to filling up my C drive after playing with DH for awhile (around 10GB remaining), manually forcing a restart of the game to offload the storage used. I searched through here to find a similar issue for an older version of DH https://discord.com/channels/881614130614767666/1154556278119608410, and learned the LOD data should be stored in my .minecraft folder. In the past, I have always had storage issues, and once I ended up creating a symbolic link that directs my .minecraft folder into my 1TB D drive. In other words, my worlds and gamedata are saved in my D drive, and Minecraft references the .minecraft folder in my C drive to my D drive when playing. I assume this would be the same for any and all LOD files. However, my C drive continues to fill up while Minecraft w/DH is running....

This line appears in the chat whenever i play distant horizons.

I've been crashing alot recently when loading up a world. It seems to be related to distant horizons but i'll await a response
Solution:
Also this just means that DH gave up trying to load a chunk and is going to load it later
No description

Distant Generation Limit

If I set "I pad for the whole CPU" will DH generate LODs forever or is there a limit on the distance?
Solution:
128

ram usage weird behaviour

when i allocate 16gb of ram it reaches 100% usage so i allocated 24gb and it only uses 12gb anyone know why it uses less when there's more ?

Server side fork seemingly not requesting lods from server

Hi, Ive setup a local server with the server side fork of DH, and Ive pregenerated an area using chunky through the method listed on the wiki. Now Im trying to join the server and have the client request chunks, but the client doesnt seem to be sending any requests for chunks, or its not receiving any. I find this weird since I was able to confirm that it worked one time before, but I had to reset the world because I forgot to uninstall Starlight which was causing some lighting issues. Does anyo...
No description

Weird circular render thing in superflat-world

This is in 1.20.1 fabric, the short mod list with each version is in the attachments. Any idea what might cause this? Or what config/setting i might need to turn on/off to avoid it? I couldn't replicate a similar issue in a regular survival world....
No description

distant horizons is not working

I have installed fabric, fabric api, and distant horizons. At first, it said I should increase MC's available RAM to 4 GB, which I did. Now it does not complain anymore but I still can't see the "distant chunks". Could someone please help me? I am currently trying this out on singleplayer. Attached, please find the "lastest" log.
Solution:
The LOD generation is quite slow, as minecrafts world gen is slow, so it may take a while to generate a lot of LODs. To speed the generation up, you can increase CPU Load inside DH Settings

Pre-load Server world Data

For multiplayer: Is it possible to preload the DH database with the world so that when you join a server you already have the LOD/chunks visible?...
Solution:
Yes, with the same seed and world gen, you can generate LODs in singleplayer and then transfer them to the multiplayer server