Trees are not rendering
Trying custom world generation datapack, and it doesn't want to render trees and some structures until I get close enough. I have some modes installed but it's work fine in vanilla world gen. Everything was in singleplayer
multiple issues with generated lod
some things seem to generate in a square pattern like trees and snow but when i get closer it becomes normal, under floating islands there are strange waterfall looking things but when i get closer there is nothing there. there are a few other problems not shown here, bamboo seems to generate taller lod than the actual bamboo when i load the chunks and trees can sometimes be misplaced or the wrong shape in lod and pop into the right shape when i load the chunks.
i have a feeling these might be compatibility issues
the mods i'm using that i'm guessing could cause issues are c2me, noisium, lithium, tectonic, terralith and modernfix
are any of these known issues?...
Solution:
the repeating features is probably related to: https://discord.com/channels/881614130614767666/1277459616103399466
DH mixing worlds in servers
Hi, im playing in a server that has sub-servers that are only accessible with the /server command, because of this DH puts multiple world data into a single file resulting in mixing. is this fixable?
Solution:
You can enable multiverse support under the
Advanced > Multiplayer
config tab by setting Multi Dimension Required Similarity
to something higher than 0.0.
I recommend 0.8 as a good starting place and dropping it to 0.4 or lower if the dimensions aren't saved/loaded correctly....ERROR : chunk generation timed out and terminated,please lower CPU load.
My specs : RTX 2070 SUPER
RYZEN 5 3600X
16GB RAM
What i have tried so far:
-Using a lower cpu load from DH mod itself,and setting it to low at the very least,and modifying how many threads I used to generate chunks. So I went from aggresive to low in DH settings,and I went from 4 to 8 threads in the minecraft settings. Still did not work....
DH 1.2.0 requires iris 1.7.4 which is not available for 1.20.1
Is there any way to bypass this dependency conflict I really need the fixes from 1.2.0
Help with double clouds
What mod causes the normal miencraft clouds to appear? I disables clouds in minecraft settings itself? This occurred downloading the new distant horizon update together with all the 1.21.1 versions of mods. Including beta Iris and Sodium
Distant Horizons Crashing with Code 6
DH 2.1 on 1.21 fabric worked with all the Mods that I used. Then I upgraded to DH 2.2a but then DH Crashed with Code 6. I tried Only running DH alone, but it crashed again. I generated a new world, then DH worked fine, the same with all the Mods, then it crashed again
Lod chunks not loading
I loaded game and put my rendering speed to I paid for the whole CPU and I waited 30 minutes and not even one lod chunk appeared I tried enabling debug wireframe to see if anything is loading but it also doesn't work
New DH update makes mushroom blocks green on lodI k
now the faqs explained this can be grey/white. but this is something on the previous version I saw on modded blocks so I didnt mind. But with the new update I now see it (first thing I can notice so far) on the white mushroom blocks and want to know if theres a fix or if this is something new.
This is very random and goes away but sometimes comes back....
Skin corruption on DH 2.2
I updated my mods list for DH 2.2 on Quilt for 1.20.1 and my skin looks weird and corrupted now. Here is exactly what I did:
- Removed DistantHorizons-2.1.2-a-1.20.1-forge-fabric
- Removed sodium-fabric-0.5.10+mc1.20.1
- Removed iris-1.7.2+mc1.20.1...
Solution:
It is most likely either Iris or Sodium issue
water border with lod
i am on forge 36.2.421 minecraft 1.16.5
no other mods exept DH
singleplayer
is there any way to fix water border with lod?...
DH 2.2 for Fabric 1.20.1 is listed as compatible - required 1.7.5 or above...but it's nonexistant
It's stated that DH 2.2 + Fabric IS available for 1.20.1, but in order to have DH 2.2, I need iris 1.7.5 or above, which doesn't exist for fabric 1.20.1 (as far as I can tell) 1.7.5 and early 1.8 are only for 1.21.x, how come it's listed as compatible for 1.20.1 then - if I can't get iris to a required version for DH 2.2, unless I'm missing something
Consistent overdraw prevention leakage.
I have been using distant horizons for a while and havent had any troubles, I just updated to 2.2.0 and am now experiencing issues with lod chunks being visible in chunks that are still loaded. Here is a video of the issue: https://streamable.com/6cn8dx
Is there a way to turn off clouds?
been using dh for a while, just dont like the clouds. is there anyway to turn them off?
Gap between chunks when on flat plain DH 2.2
Updated to the new version, fresh installed everything and noticed this issue in a flatworld.
there seems to be a gap/disconnect between the chunks.
Mods:
[✔] AmbientSounds_FABRIC_v6.0.5_mc1.21
[✔] animatica-0.6.1+1.21...
Java Crash with Shaders
Only happens when I enable shaders, anyone have any the same problems from last nights build? I can use shaders without DH, but not with DH. I have all requirements and prerequisites