CreepermeYT
CreepermeYT
DHDistant Horizons
Created by CreepermeYT on 10/8/2024 in #bug-report
DH Lighting Engine Broken since DH 2.1.2
(See images for reference)
32 replies
DHDistant Horizons
Created by CreepermeYT on 10/8/2024 in #bug-report
DH saves all dimensions to the same .sqlite for multiplayer servers without DH
No description
9 replies
DHDistant Horizons
Created by CreepermeYT on 10/4/2024 in #bug-report
FOV affects Fade-in starting position
(Watch the video for reference) With 7 chunks render distance, MC renders all 4 target block groups. When you enable DH rendering, the Fade-in hides most of them and barely show the first group. All of those Vanilla chunks are overriden by DH. (So instead of 7 Mc render distance I get more like 4 with the same GPU usage). However when you set FOV to 30, or zoom in with a mod like zoomify, the fade-in effect streteches to a minimum, which now shows an MC render distance of around 6. I suggest the minimum is always active. It is unfair that players with Higher FOVs are punished while players with lower can see vanilla terrain just fine. And stretching the fade-in doesn't break anything. So why not just leave it as if the FOV was always 30?
19 replies
DHDistant Horizons
Created by CreepermeYT on 10/2/2024 in #bug-report
Fade in breaks with Low FOV values
No description
8 replies
DHDistant Horizons
Created by CreepermeYT on 9/19/2024 in #bug-report
Fog does not render behind DH's glass
No description
33 replies
DHDistant Horizons
Created by CreepermeYT on 9/16/2024 in #bug-report
File Handler Tasks being a Bottleneck
No description
7 replies
DHDistant Horizons
Created by CreepermeYT on 9/14/2024 in #help-me
File Handler tasks seem like a bottleneck
No description
16 replies
DHDistant Horizons
Created by CreepermeYT on 8/31/2024 in #bug-report
- FIXED - Related to DH Config Bug -> Huge FPS / Performance loss in 2.2.0-a vs older DH versions
No description
35 replies