Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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How do i stop this from popping up

This pops up every minute ever since I recently installed wwoo with RTF
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DH github says 2.2.0 is compatible with iris 1.7.0 and above. I am using 1.7.3 of iris and broken.

1.21.1 Quilt Distant Horizons breaks version 1.7.4 or any earlier version of iris, but an incompatible version is present: 1.7.3+mc1.21...

How do i enable Anti-Aliasing?

Wondering how i can enable Anti-Aliasing on distant horizons

Beacon does not render in MP

My becaon renders up close, and when super far away with LODs. but if i go only a little bit out of render distance, there is a gap of maybe 10 chunks where theres no beam rendered. i tried disabling culling and remaking beacon in different places. no matter what i do i can't eliminate the gap

Photon Shader Issue

This circle pops up based on distance(as seen in the video). Render distance helps with hiding it but I have my render distance set to two in the video to show the issue a bit better. Any ideas on a solution or a way to hide it better?

Getting error message

Can anyone help I keep getting this error message idk what it means it says something like this: “distant horizons overloaded to many chunks queued…etc” I just started a new world it’s pre generated and none of the chunks are loading in except for the ones I actually go towards to load

having a hard time optimizing mod for my hardware

Forgive my lack of knowledge (and yapping), some of these may be stupid questions. I thinkk that I am cpu bottlenecked on my system. By far the greatest performance benefit comes from reducing the LOD drop off distance. But, in the explanation for this setting, it says that increasing this setting should only increase gpu and memory usage, not cpu usage. My best guess is that updating LOD chunks is more cpu intensive when they’re of a higher quality. But this doesn’t really make sense as FPS st...

is there a way to set custom LOD drop off distances?

I’d love one somewhere in between high and extreme

Can I run It With my Specs?

Would I be able to run good shaders and/or distant horizons with these specs: Intel i3 12100f, Rx 6500 Xt, and 16 Gb of ddr4 ram.

Help better clouds

Anyway to get better clouds and dh to work together>?

Bug that I'm not sure how to fix

I'm pretty sure this is caused by DH because when I remove it, these don't appear. These show up somewhat often, a couple of these chunks visible within my 10 chunk render distance from anywhere I go.
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Help, Please

- Ill send images of all mods i have, just give me a sec - SP...

I can't see the extra chunks that dh add in settings

The chunks aren't added but i can see the clouds all the way. I've tried everything in the porblems and fixes and nothing has worked, anybody know a fix?...
Solution:
World generation in general is quite slow, if you want to speed it up: Install Noisium and Faster Random, these mods can improve generation speed by a couple percent. Make sure to remove the C2ME mod as it significantly slows down DH chunk generation by up to 35%. Increase CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. ...
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DH cannot get block state

Getting error that DH cannot get block state and its making my frames dip. has been working fine on 250 render distance with shaders until now [09:36:30] [DH-File Handler Thread[1]/WARN]: Unable to find BlockState for Block [minecraft:azure_bluet] with properties: []. Using the default block state. [09:36:30] [DH-File Handler Thread[1]/WARN]:...
Solution:
It was I was just able to fix it. It was a mod called better wilds that while trying to get the lod was making my game freeze after removing it it worked great

1 out of 4 dimensions conflicts with Overworld

Hello, After much FAQ reading, and config tweaking, I'm out of ideas of what to try. I'm using DH on a server world that adds a few dimensions via a datapack. It's called New In Town: Dimensions, and it adds four dimensions. ONE of those dimensions keeps overwriting the same file as the Overworld....

what distant horizons version to use with shaders?

title. i tried the latest but it said it wasnt compatible with iris

Fake lods?

In singeplayer everythings fine, but when I join my server, fake chunks keep showing. When I get close to them, they dissapear, but when I get far enough away they come back?
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How to properly regenerate LOD data

trying to completely reset the LOD stuff generated because I'm seeing a lot of wrong/really outdated chunks on an SMP world. I deleted everything in the "distant_horizons_server_data" folder but it's still showing me incorrect terrain until I get up close to the terrain in question. Using 2.2.1-a, and I went around and manually explored the entire map.