Fake lods?

In singeplayer everythings fine, but when I join my server, fake chunks keep showing. When I get close to them, they dissapear, but when I get far enough away they come back?
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8 Replies
CreepermeYT
CreepermeYT2w ago
DH by default stores multiplayer LODs based on the name you gave the server. If two of your servers have the same name, then DH won't know which LODs to show. ❌ This will be changed by the next stable release ❌ but for now make sure you give your servers a unique name
Cxsmo
Cxsmo2w ago
I only have one server though
CreepermeYT
CreepermeYT2w ago
If you previously joined other servers with the default "Minecraft Server" name, and the current one has the same name then DH will show the LODs it has saved
Cxsmo
Cxsmo2w ago
ok ill try changing it Sweet I think that fixed it, thanks
Puhpine
Puhpine2w ago
What do you mean this will be changed by next stable?
CreepermeYT
CreepermeYT2w ago
Server support right? 'Better multiverse compatibility' Or did I get that wrong. It won't change by DH 2.3?
Puhpine
Puhpine2w ago
That's for servers with multiple dimensions, not for servers themselfs It will still be stored under the name of what name the client gave the server I hope my explanation makes at minimum a bit if sense
CreepermeYT
CreepermeYT2w ago
It does, my bad then
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