Coconuts XXS
Coconuts XXS
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DHDistant Horizons
Created by Coconuts XXS on 9/7/2024 in #help-me
Unable to get repo with connection string
No description
5 replies
DHDistant Horizons
Created by Coconuts XXS on 7/4/2024 in #bug-report
Black/Too Shadowed Chunks with Mods
No description
9 replies
DHDistant Horizons
Created by Coconuts XXS on 7/3/2024 in #bug-report
Other mod incompatibility
DH cannot generate LOD chunks, it give that error:
java.lang.ArrayIndexOutOfBoundsException: null
[12:33:47] [DH-World Gen Thread[1]/WARN] [co.st.StructureEssentials/]: Unkown feature +Direct{Configured: net.minecraft.world.level.levelgen.feature.SimpleBlockFeature@52f6f4eb: SimpleBlockConfiguration[toPlace=net.minecraft.world.level.levelgen.feature.stateproviders.WeightedStateProvider@69a3e8a8]} errored during placement at BlockPos{x=52, y=-129, z=307}
java.lang.ArrayIndexOutOfBoundsException: null
[12:33:47] [DH-World Gen Thread[1]/WARN] [co.st.StructureEssentials/]: Unkown feature +Direct{Configured: net.minecraft.world.level.levelgen.feature.SimpleBlockFeature@52f6f4eb: SimpleBlockConfiguration[toPlace=net.minecraft.world.level.levelgen.feature.stateproviders.WeightedStateProvider@69a3e8a8]} errored during placement at BlockPos{x=52, y=-129, z=307}
7 replies
DHDistant Horizons
Created by Coconuts XXS on 3/19/2024 in #bug-report
Fog Bug on Mac M2 Pro
Hello, the fog of LODified blocks is glitchy on my Mac.
8 replies
TIPThe Iris Project
Created by Coconuts XXS on 3/13/2024 in #iris-issues
Bliss Shader for DH on Mac M2 Pro
I downloaded : - https://discord.com/channels/881614130614767666/882038774861819954/1014726512420868096 1.20.1 - https://discord.com/channels/774352792659820594/883067831485366304/1216176865899712532 1.20.1 - https://discord.com/channels/774352792659820594/1204164311287734314/1204164311287734314 Shader And Indium & Fabric API Error when I enable the shader (no crash but error in chat and DH work without shader) :
composite2: composite2: WARNING: Could not find vertex shader attribute 'at_tangent' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_midTexCoord' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'UV0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'iris_Entity' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'at_midBlock' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_Entity' to match BindAttributeLocation request.
WARNING: Output of vertex shader 'iris_FogFragCoord' not read by fragment shader
WARNING: Output of vertex shader 'zMults' not read by fragment shader
ERROR: Implementation limit of 16 active fragment shader samplers (e.g., maximum number of supported image units) exceeded, fragment shader uses 17 samplers
composite2: composite2: WARNING: Could not find vertex shader attribute 'at_tangent' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_midTexCoord' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'UV0' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'iris_Entity' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'at_midBlock' to match BindAttributeLocation request.
WARNING: Could not find vertex shader attribute 'mc_Entity' to match BindAttributeLocation request.
WARNING: Output of vertex shader 'iris_FogFragCoord' not read by fragment shader
WARNING: Output of vertex shader 'zMults' not read by fragment shader
ERROR: Implementation limit of 16 active fragment shader samplers (e.g., maximum number of supported image units) exceeded, fragment shader uses 17 samplers
Also a little info : ImmediatlyFast doesn't work with the beta DH/Iris I hope that will help developers, I love Iris & Distant Horizon !
11 replies