DarthPorisius
DarthPorisius
SMSatisfactory Modding
Created by Jay on 11/29/2024 in #help-using-mods
Server crash with Ficsit Remote Monitoring
Due to Thanksgiving, I hadn't been able to upload, but I did have the build server recompile after the headers were updated on SML. See: https://github.com/porisius/FicsitRemoteMonitoring/actions/runs/12078275382
6 replies
SMSatisfactory Modding
Created by Just a baka on 11/9/2024 in #help-using-mods
Fiscit Remote Monitoring / Grafana bugs
No description
20 replies
SMSatisfactory Modding
Created by arzhu on 11/8/2024 in #help-using-mods
I want play satisfactory on dedi server. Can anyone tell me a hosting?
40 replies
SMSatisfactory Modding
Created by xboxfan101 on 11/8/2024 in #help-using-mods
Grafana dashboard / FRM mod
@featheredtoast
38 replies
SMSatisfactory Modding
Created by GRIZZLY_CH on 10/30/2024 in #help-developing-mods
Fixing Train behavior ?
I am going to guess, but if you want to find distances in paths, you might want to look at the UFGTrainPlatformConnection for the connections. It is only a thought, and maybe pull the vectors for the ends and calculate the distance. Look at FRM's trains stats area as I use those connects to see if there is a train platform or not. https://github.com/porisius/FicsitRemoteMonitoring/blob/dev/Source/FicsitRemoteMonitoring/Private/FRM_Trains.cpp#L278-L279 Again, I am not sure, but this is the best this non-dev has to possibly help.
13 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
Ever since I did the re-write, I've been blessed with additional support in refactoring and optimizing the mod and correcting errors. There's someone who did some stuff to standardize the output, I will check with them about that. Much love, and appreciate the expertise, Arch
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
I would think the FText is the localization, but don't quote me
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
Yeah, I would think the server wouldn't care about human readable names, as the UI/UX stuff would be handled locally. If CSS wanted to have their own statistics system, as I have seen in the header files, then maybe... Post created: https://questions.satisfactorygame.com/post/671b97eaddb9d97e072085d3
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
I didn't want to do that until I had some confirmation, but much appreciated, Arch.
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
Sir, yes, sir!
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/23/2024 in #help-developing-mods
Missing String - Dedi
@Rex [they/them], hope this doesn't wake you, but since you also chimed in before. Given the above, and even after verifying game files. I am starting to wonder if there is something off with CSS and their localization
19 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
Yeah, but it only is needed for Winblows. I'm getting back on the road now, just got into Virginia.
21 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
Turns out I was using the debug libraries and not the release ones. I may need assistance later, as I'm going to Hell (Ohio) for the weekend, resolving linker errors by not using the DLLs. It's a pain to manually add them, but it's low on the list as I have a workaround for now.
21 replies
SMSatisfactory Modding
Created by Özcan "Proftvv" Yılmaz on 10/17/2024 in #help-using-mods
I can't see anything in the FRM web panel ( Ficsit Remote M. )
>frm
13 replies
SMSatisfactory Modding
Created by Özcan "Proftvv" Yılmaz on 10/17/2024 in #help-using-mods
I can't see anything in the FRM web panel ( Ficsit Remote M. )
>frm Check the settings page for the URL, it probably needs to be updated. Void is working on a new version of the UI to more enhanced.
13 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
21 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
Yeah, seems to be another piece to this puzzle. Both of them are Steam users. I'll have them try this: https://www.epicgames.com/help/en-US/c-Category_EpicGamesStore/c-EpicGamesStore_LauncherSupport/how-do-i-fix-the-vcruntime140-dll-is-missing-or-vcomp110-dll-was-not-found-error-a000084623#:~:text=If%20you%20received%20this%20error,try%20launching%20your%20game%20again.
[2024.10.11-19.48.03:761][ 0]LogWindows: Missing import: VCRUNTIME140D.dll
[2024.10.11-19.48.03:761][ 0]LogWindows: Missing import: ucrtbased.dll
[2024.10.11-19.48.03:761][ 0]LogWindows: Missing import: VCRUNTIME140D.dll
[2024.10.11-19.48.03:761][ 0]LogWindows: Missing import: ucrtbased.dll
21 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
In the build.cs, sorry, trying to put out the fire I started...
private void CopyToBinaries(string Filepath, ReadOnlyTargetRules Target)
{
string binariesDir = Path.Combine(ModPath, "Binaries", Target.Platform.ToString());
string filename = Path.GetFileName(Filepath);

if (!Directory.Exists(binariesDir))
Directory.CreateDirectory(binariesDir);

if (!File.Exists(Path.Combine(binariesDir, filename)))
File.Copy(Filepath, Path.Combine(binariesDir, filename), true);
}
private void CopyToBinaries(string Filepath, ReadOnlyTargetRules Target)
{
string binariesDir = Path.Combine(ModPath, "Binaries", Target.Platform.ToString());
string filename = Path.GetFileName(Filepath);

if (!Directory.Exists(binariesDir))
Directory.CreateDirectory(binariesDir);

if (!File.Exists(Path.Combine(binariesDir, filename)))
File.Copy(Filepath, Path.Combine(binariesDir, filename), true);
}
21 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
dll, Binaries/Win64 I think I forgot to check linux dedi, but one problem at a time.
21 replies
SMSatisfactory Modding
Created by DarthPorisius on 10/11/2024 in #help-developing-mods
Steam cannot load due to missing dlls, EGS fires up just fine.
Missing this style of line in my build.cs for some reason... XD CopyToBinaries(ModuleDirectory + "/lib/YourLib.dll", Target);
21 replies