Missing String - Dedi
Sorry, making a thread so I can keep track.
As stated, here: https://discord.com/channels/555424930502541343/862002356626128907/1296532373646606429
"Name": "\u003CMISSING STRING TABLE ENTRY\u003E",
"ClassName": "Desc_SteelPlate_C",
"Amount": 200,
"CurrentConsumed": 21.3529415130615,
"MaxConsumed": 45,
"ConsPercent": 47.4509811401367
"Name": "\u003CMISSING STRING TABLE ENTRY\u003E",
"ClassName": "Desc_Cement_C",
"Amount": 2,
"CurrentConsumed": 42.7058830261231,
"MaxConsumed": 90,
"ConsPercent": 47.4509811401367
It appears to not matter if I use
getWorldInv
(StorageStack.Key.GetDefaultObject()->mDisplayName).ToString()
-or-
getFactory
UFGItemDescriptor::GetItemName(ItemClass).ToString()
Some users, not all, get the missing string table. Also, the logs seem to back this up. I am not use if there is something missing in the install or maybe the server restarted wrong, a bad save load? It also is only certain items. Issue 107 and a Forum on FRM Discord are what are tracking
Logs:
[2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Categories/Compounds'. Did you forget to add a string table redirector?
[2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete'. Did you forget to add a string table redirector?
[2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete/Description'. Did you forget to add a string table redirector?
[2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete/Abbreviation'. Did you forget to add a string table redirector?
[2024.10.22-02.12.51:446][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Silica'. Did you forget to add a string table redirector?11 Replies
Desc_IronPlate_C
and Desc_Cement_C
are also <MISSING STRING TABLE ENTRY>
on my linux server.@Rex [they/them], hope this doesn't wake you, but since you also chimed in before.
Given the above, and even after verifying game files. I am starting to wonder if there is something off with CSS and their localization
I think I said somewhere that I think dedi servers probably don't have localisation tables
Also don't worry about waking me up
Please make a bug report on QA site
Sir, yes, sir!
I didn't want to do that until I had some confirmation, but much appreciated, Arch.
but you also generally should not rely on there being any localization on the server.
server should not localize anything.
Yeah, I would think the server wouldn't care about human readable names, as the UI/UX stuff would be handled locally. If CSS wanted to have their own statistics system, as I have seen in the header files, then maybe...
Post created:
https://questions.satisfactorygame.com/post/671b97eaddb9d97e072085d3
Is there a way to turn a
FText
into a FString
without using localisation?I would think the FText is the localization, but don't quote me
we have our own statistics system. it's used to handle achievements
does not mean it needs any kind of localization
GetSourceString would probably do the trick
but it depends on the origin of the text really. in all cases though, there is a way to get the original string
Ever since I did the re-write, I've been blessed with additional support in refactoring and optimizing the mod and correcting errors. There's someone who did some stuff to standardize the output, I will check with them about that.
Much love, and appreciate the expertise, Arch