Missing String - Dedi

Sorry, making a thread so I can keep track. As stated, here: https://discord.com/channels/555424930502541343/862002356626128907/1296532373646606429 "Name": "\u003CMISSING STRING TABLE ENTRY\u003E", "ClassName": "Desc_SteelPlate_C", "Amount": 200, "CurrentConsumed": 21.3529415130615, "MaxConsumed": 45, "ConsPercent": 47.4509811401367 "Name": "\u003CMISSING STRING TABLE ENTRY\u003E", "ClassName": "Desc_Cement_C", "Amount": 2, "CurrentConsumed": 42.7058830261231, "MaxConsumed": 90, "ConsPercent": 47.4509811401367 It appears to not matter if I use getWorldInv (StorageStack.Key.GetDefaultObject()->mDisplayName).ToString() -or- getFactory UFGItemDescriptor::GetItemName(ItemClass).ToString() Some users, not all, get the missing string table. Also, the logs seem to back this up. I am not use if there is something missing in the install or maybe the server restarted wrong, a bad save load? It also is only certain items. Issue 107 and a Forum on FRM Discord are what are tracking Logs: [2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Categories/Compounds'. Did you forget to add a string table redirector? [2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete'. Did you forget to add a string table redirector? [2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete/Description'. Did you forget to add a string table redirector? [2024.10.22-02.12.51:445][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Concrete/Abbreviation'. Did you forget to add a string table redirector? [2024.10.22-02.12.51:446][ 0]LogStringTable: Warning: Failed to find string table entry for 'Items_Data' 'Materials/Silica'. Did you forget to add a string table redirector?
11 Replies
Bread-chan
Bread-chan4w ago
Desc_IronPlate_C and Desc_Cement_C are also <MISSING STRING TABLE ENTRY> on my linux server.
No description
DarthPorisius
DarthPorisiusOP4w ago
@Rex [they/them], hope this doesn't wake you, but since you also chimed in before. Given the above, and even after verifying game files. I am starting to wonder if there is something off with CSS and their localization
Rex
Rex4w ago
I think I said somewhere that I think dedi servers probably don't have localisation tables Also don't worry about waking me up
Archengius
Archengius4w ago
Please make a bug report on QA site
DarthPorisius
DarthPorisiusOP4w ago
Sir, yes, sir! I didn't want to do that until I had some confirmation, but much appreciated, Arch.
Archengius
Archengius4w ago
but you also generally should not rely on there being any localization on the server. server should not localize anything.
DarthPorisius
DarthPorisiusOP4w ago
Yeah, I would think the server wouldn't care about human readable names, as the UI/UX stuff would be handled locally. If CSS wanted to have their own statistics system, as I have seen in the header files, then maybe... Post created: https://questions.satisfactorygame.com/post/671b97eaddb9d97e072085d3
Rex
Rex4w ago
Is there a way to turn a FText into a FString without using localisation?
DarthPorisius
DarthPorisiusOP4w ago
I would think the FText is the localization, but don't quote me
Archengius
Archengius4w ago
we have our own statistics system. it's used to handle achievements does not mean it needs any kind of localization GetSourceString would probably do the trick but it depends on the origin of the text really. in all cases though, there is a way to get the original string
DarthPorisius
DarthPorisiusOP4w ago
Ever since I did the re-write, I've been blessed with additional support in refactoring and optimizing the mod and correcting errors. There's someone who did some stuff to standardize the output, I will check with them about that. Much love, and appreciate the expertise, Arch
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