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DHDistant Horizons
•Created by joshxx312 on 9/7/2024 in #help-me
Buggy ocean rendering
The issue when zooming is an Iris/shader issue.
11 replies
DHDistant Horizons
•Created by joshxx312 on 9/7/2024 in #help-me
Buggy ocean rendering
The incorrect lighting here was fixed in DH 2.2+ but you need to delete the old DH databases and/or regenerate the corrupted LODs.
11 replies
DHDistant Horizons
•Created by fripp on 8/4/2024 in #help-me
LOD Cloud Clipping?
The recommended fix is having fog enabled as that hides the cloud edges. DH clouds aren’t designed to be used without fog.
10 replies
DHDistant Horizons
•Created by Miki_P98 on 8/26/2024 in #bug-report
Random? black blocks
That’s be very helpful.
If you can find a specific seed and position where the problem consistently happens that’d be helpful to know.
37 replies
DHDistant Horizons
•Created by Miki_P98 on 8/26/2024 in #bug-report
Random? black blocks
Is there a way to reproduce this issue?
I haven’t experienced it.
37 replies
DHDistant Horizons
•Created by Dannypan on 9/3/2024 in #help-me
LODs in downloadable maps question
DH calls world gen for the highest detail level and then downsamples from there.
The downsampled data is then saved to the database for rapid retrieval.
14 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
The culling is only updated once every second and might be off by a few blocks.
28 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
That's to be expected
28 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
Actually... after a quick test it doesn't appear to break anything by just going by the X/Z distance.
Pushing now...
28 replies
DHDistant Horizons
•Created by Easyidle123 on 8/28/2024 in #bug-report
Cloud height is set by the dimension, even in extreme cases
I'm hesitant to increase the far clip plane since it can cause corrupted rendering when at extreme render distances.
And I can't lower the clouds since they render a fixed distance above the max world height to prevent LODs from intersecting with vanilla blocks.
If this wasn't done then clouds would render behind blocks that should be in front of them.
4 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
I could change it to be Y-position agnostic, but that might cause weirdness if you're too high up from where the beacon is.
28 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
The distance is measured from the beacon's starting position, so if you have a very low render distance and are too far up then the beacon will render.
28 replies
DHDistant Horizons
•Created by bobbythehuman on 8/29/2024 in #bug-report
DH beacon renders over vanilla beacon
Should be fixed in the nightly build.
28 replies
DHDistant Horizons
•Created by EngineerMonke on 8/29/2024 in #bug-report
gaps between beacon beams when placed horizontally
Should be fixed in the nightly build.
12 replies
DHDistant Horizons
•Created by bobbythehuman on 8/31/2024 in #bug-report
Glass panes don't effect beacon colour
Should be fixed in the nightly build.
5 replies
DHDistant Horizons
•Created by EngineerMonke on 8/29/2024 in #bug-report
gaps between beacon beams when placed horizontally
Is it a percission issue or are the beacons just missing?
Turn on LOD only mode (advanced config -> debug) and see if the beacons are actually being rendered.
If not break and re-place the beacon block.
12 replies
DHDistant Horizons
•Created by Ryker on 8/27/2024 in #help-me
Iris 1.7.5 or 1.8 is not available for 1.20.4 or 1.20.6 on modrinth.
Done
18 replies
DHDistant Horizons
•Created by Anon on 8/26/2024 in #bug-report
Significant surface features artifacts on DH 2.2
Well I’m glad to hear it’s working as intended 🎉
78 replies
DHDistant Horizons
•Created by Anon on 8/26/2024 in #bug-report
Significant surface features artifacts on DH 2.2
Good to hear
78 replies
DHDistant Horizons
•Created by Anon on 8/26/2024 in #bug-report
Significant surface features artifacts on DH 2.2
If you can determine which mods cause the problem that’d be super helpful 👍
78 replies