tunaflsh
tunaflsh
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TIPThe Iris Project
Created by tunaflsh on 10/17/2024 in #iris-issues
Error loading shaderpacks with Distant Horizons
I was wrong. I can replicate it. With just the following mods: - sodium-fabric-0.6.0-beta.2+mc1.21.1.jar - iris-fabric-1.8.0-beta.4+mc1.21.1.jar - DistantHorizons-2.2.1-a-1.21.1-neo-fabric.jar - authme-8.0.0+1.21.jar The steps to replicate: 1. Launch Minecraft 2. Disable DH rendering and shaderpacks 3. Relaunch Minecraft 4. Join a server/start a world 5. Inside the world enable DH, then enable shaders 6. Get the error message
dh_terrain.fsh: dh_terrain.fsh: 0(364) : error C1503: undefined variable "dhProjection"
0(365) : error C1503: undefined variable "dhProjectionInverse"
dh_terrain.fsh: dh_terrain.fsh: 0(364) : error C1503: undefined variable "dhProjection"
0(365) : error C1503: undefined variable "dhProjectionInverse"
The undefined variables are different each time. Minecraft version: 1.21 Fabric loader: 0.16.5-1.21 One way to work around this I found was, to repeatedly disable/enable DH and/or shaders. Or a better way is to enable both despite the error message then relaunch the game and both will load fine.
10 replies
DHDistant Horizons
Created by tunaflsh on 10/17/2024 in #help-me
Failed to load shaderpack
This is the error message:
dh_water.fsh: dh_water.fsh: 0(1310) : error C1503: undefined variable "dhDepthTex1"
0(1311) : error C1503: undefined variable "is_distant_horizons_terrain"
0(1312) : error C1503: undefined variable "dhProjectionInverse"
dh_water.fsh: dh_water.fsh: 0(1310) : error C1503: undefined variable "dhDepthTex1"
0(1311) : error C1503: undefined variable "is_distant_horizons_terrain"
0(1312) : error C1503: undefined variable "dhProjectionInverse"
20 replies
DHDistant Horizons
Created by tunaflsh on 10/14/2024 in #help-me
Can't turn off DH when shaders are enabled
I'm using photon shaders. And I suppose this is the error message, but I'm not entirely sure I'm digging up my logs. The workaround is turning off shaders, then disable DH rendering, then turn shaders back on. There is a visual glitch of the water on the boundary between normal chunks and DH chunks. The DH water is way more transparent and it almost looks like its just the ocean floor.
2 replies