Robb
SMSatisfactory Modding
•Created by Aaronstar on 12/19/2024 in #help-using-mods
Is universal destroyer multiplayer compatible?
I assume it is "works only for the host in multiplayer" if there aren't server versions
4 replies
SMSatisfactory Modding
•Created by Aaronstar on 12/19/2024 in #help-using-mods
Is universal destroyer multiplayer compatible?
@Andre Aquila <Aquila Industrial>
4 replies
SMSatisfactory Modding
•Created by TheRattmann on 12/19/2024 in #help-using-mods
Decoration & More Decorations by Andre Aquila don't seem to be working with Multiplayer?
>debug
4 replies
SMSatisfactory Modding
•Created by MasterFlo on 12/15/2024 in #help-using-mods
Mods not usabe ingame
5 replies
SMSatisfactory Modding
•Created by Groovy on 12/17/2024 in #help-using-mods
discord integration
Not sure it's updated though
6 replies
SMSatisfactory Modding
•Created by Groovy on 12/17/2024 in #help-using-mods
discord integration
Pretty sure there was a mod for this, search on ficsit.app
6 replies
SMSatisfactory Modding
•Created by SaintVindicator on 12/17/2024 in #help-using-mods
Mod Loader Version 3.9.0 issues
>debug
4 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/16/2024 in #help-developing-mods
Production of items without conveyor output
I think they can still function without conveyor output ports as long as their inventories are still defined correctly
12 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/16/2024 in #help-developing-mods
Production of items without conveyor output
if you want a machine that makes something from other things, you probably want to be using something with fgbuildablemanufacturer in the parent hierarchy
12 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/16/2024 in #help-developing-mods
Production of items without conveyor output
doing building logic in blueprint for anything that gets used in numbers is laggy, and I think that implementation can cause crashes due to belt multithreading
12 replies
SMSatisfactory Modding
•Created by Jean Michel on 12/16/2024 in #help-developing-mods
Production of items without conveyor output
the example mod counter is actually a terrible example we have been meaning to replace but haven't gotten something better made yet
12 replies
SMSatisfactory Modding
•Created by Joël on 12/14/2024 in #help-using-mods
Inconsistent game freezes/crashes when interacting with digital storage network poles/cables.
@Andre Aquila <Aquila Industrial> not sure if there is anything you could about this, maybe a system where content tags can be used to tell the mod to not lock out certain milestones?
7 replies
SMSatisfactory Modding
•Created by Joël on 12/14/2024 in #help-using-mods
Inconsistent game freezes/crashes when interacting with digital storage network poles/cables.
>mod Continuous Elevator
7 replies
SMSatisfactory Modding
•Created by davidon.top on 10/16/2024 in #help-developing-mods
Linux mod development?
Wwise is a requirement to work on the game, you can't run without it
53 replies
SMSatisfactory Modding
•Created by Epp on 12/14/2024 in #help-developing-mods
Saving per-player data on a dedicated server
afaik it was working with Free Samples in the U8 but I haven't updated that to 1.0 yet to test with
21 replies
SMSatisfactory Modding
•Created by Epp on 12/14/2024 in #help-developing-mods
Saving per-player data on a dedicated server
using a hooked component on player state should™️ be the way, yeah. did it work in host and play with 2 clients?
21 replies
SMSatisfactory Modding
•Created by Sintix on 12/13/2024 in #help-using-mods
Mods installed on server but not working in game
when you run the
/info
chat command, what is displayed?8 replies
SMSatisfactory Modding
•Created by Sintix on 12/13/2024 in #help-using-mods
Mods installed on server but not working in game
what mod are you trying to use to change crafting amounts?
8 replies