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No Shaders Tab

I'm trying to start a new Singleplayer 1.20.1 with Fabric, Iris, Sodium, and Distant Horizons with some other mods but everytime i load into MC there isnt a Shaders Tab available. Im using CurseForge for everything. Please help

I have a 1.8GB Log Folder after 5 minutes of using the new beta versions of Sodium and Iris.

I recently started up a fabric server with some friends and they requested that I add Iris, DistantHorizons and Sodium. All was good until I checked last night after 4 hours, and I had a 78GB Log, with mainly one error, I do not read Java well and am desperate to get answers or solve the problem of this massive log file on my drive. I verified it by hopping back onto the server and after 5 minutes of gameplay it was 1.8GB....

Turning on shaders sometimes ctd

When I load into singleplayer the game will if shaders on while loading, but if I turn shaders off, load into the world, then turn the shaders back on, it will work fine, also idk if distant horizons has anything too do with it, but its in my modlist as well The game crashed whilst unexpected error Error: java.lang.NoClassDefFoundError: Could not initialize class net.irisshaders.iris.pathways.FullScreenQuadRenderer ...

whenever shaders are enabled entities freak out

mod list is just SO with iris and indium added on linux
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distant horizons config button missing (NOT DISABLED IN tmol FILE)

my distant horizons configuration button is missing from my settings menu. i launched the game (beta 1.20.1 version of iris) after not playing for a while, and the button was there. i wanted to install a mod (do a barrel roll) and so i decided to download and install the 1.21.1 version of dh and the barrel roll mod, but after i booted up the game, the button is gone and the game isn't rendering more than 10 chunks for some reason, please help!
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Iris 1.8.0 beta 4 is... broken

Hello, i'm writing here an issue related to iris shaders and gpu performance here too desperate to fix. I play the pure version with sodium 0.6.0 beta 2 and iris 1.8.0 beta 4. When playing with shaders, the video card is not loaded above 20-30%, while it produces like 10 FPS and makes the game unplayable. Everything is fine on Optifine, the video card loads 80-100% and produces good FPS. It is an iris broken thing, because i have my drivers updated and minecraft is using my graphic card....
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i am getting 20 fps

i always normally get 50 - 60 fps but today for some reason i am getting 20 fps LIKE PLS HELP ME i was getting 50 - 60 fps yesterday btw

Iris 1.8.0 alpha for 1.20.1 crashing when I try to load a world

I have Distant Horizons and the Flywheel Compat for the alpha installed. World uses Create. Log is included
Solution:
You are lacking Sodium

Crash upon game start

The game crashed whilst initializing game Error: java.lang.NoSuchMethodError: 'void net.caffeinemc.mods.sodium.api.vertex.serializer.VertexSerializerRegistry.registerSerializer(com.mojang.blaze3d.vertex.VertexFormat, com.mojang.blaze3d.vertex.VertexFormat, net.caffeinemc.mods.sodium.api.vertex.serializer.VertexSerializer)' I have attached the crash report. I also noticed that if I turn off Sodium and Iris, it loads the game just fine. NeoForge version is 21.0.167...

incompatible mods found

it says remove Remove mod 'Iris' (iris) 1.7.2+mc1.20.1 (C:\Users\rain7\AppData\Roaming\ModrinthApp\profiles\Forge<br>1.20.1\mods\iris-1.7.2+mc1.20.1.jar).</html>

someone help me with this before i blow my brains out please

ive been trying to fix this for hours now, im trying to play 1.20.1 distant horizons with shaders but i got into a loophole crash report says remove iris, i remove iris no shaders, i dont remove iris, no game and i kind of want both please help me out here i've been looking through already asked questions to see if someone had the same problem but they havent been helping really...
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Loading screen issue

When I have the iris mod for neoforge 1.21.1 enabled, the loading screen doesn't disappear but I can press the minecraft's main menu buttons where they would be and hear the background music aswell it just stays like that...
Solution:
Downgrade NeoForge to 21.1.61
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Can't find Iris + distant horizon for 1.20.4

I can't find the download link for the Iris+distant horizon mod thing, I need it for 1.20.4

Iris incompstible with NeoForge 21.1.62

Not sure exactly what's going on, but I have Sodium 0.6.0 Beta 2 for 1.21.1 for NeoForge and Iris 1.8 Beta 4 for 1.21.1 Neoforge loaded. For whatever reason, when I go and play the game, I get stuck on the Mojang screen. Weirder enough, after a few seconds, I can hear the main menu music which makes me feel like the game actually loaded but is stuck doing something weird. Edit, in fact I can click on the "main menu" buttons through the Mojang loading screen. So it clearly is loaded correctly, but something is causing the Mojang Loading screen to be stuck....

i dont think its supposed to look like this

it seems to change color based on which shader i use, i do have distant horzions on but as you can see in the other screenshots its not showing anything different in the dh chunks (tried my best to get a modlist) this does show up even if i relaunch my game lmk what i need to do to help...
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Compatibility with Generations Core

Generations Core is an addon for the Cobblemon mod. It includes a full range of features, such as enabling the use of full HD models in Cobblemon, powered by a custom renderer called Rare Candy which does instanced rendering and GPU-based skeletal animations. I’m one of the main developers and currently handle the rendering side of things, among other areas. I understand that Rare Candy, by its nature, is currently incompatible with Iris. I also recognize that achieving compatibility in the future, if at all possible, would be a significant undertaking. I had previously asked about this in a regular text channel, but due to the nature of such channels, questions and discussions can get lost over time. I’m making this forum post to establish a dialogue with the Iris shaders mod team to discuss potential future compatibility between Iris and Rare Candy. While I know this would require substantial effort, I believe it's worth discussing the feasibility and challenges involved. I’d appreciate your input on whether this is something that could be explored....

Create crashing with iris 1.8

I updated Iris and Sodium for the 1.8. so i can use the new version of DH but my minecraft keeps crashing on this. Could anybody help me how to figure this one out? https://mclo.gs/05dM8LQ...

colortex buffers not accessible between composite passes

Both fragment shaders are attached. This outputs black to the screen, despite the last line of the second pass just loading the texture from the first pass.