Create crashing with iris 1.8
I updated Iris and Sodium for the 1.8. so i can use the new version of DH but my minecraft keeps crashing on this. Could anybody help me how to figure this one out?
https://mclo.gs/05dM8LQ
94 Replies
Worked fine before, my question is more of a if its just incompatibility thats yet to be fixed, if i can do anything about this or if i missed something
remove not enough crashes
You sure?
not enough crashes is problematic and causes crashes with iris rather than prevent them :ioa:
though it's probably not the cause of this crash here
thanks slooshie, i was looking for the tag but i dont found it
all LilyBot tags were accidentally deleted during a database update
Removed it and still crashing
now can we get the new log without not enough crashes
and the crash report
alright chief working on it
Crash: https://mclo.gs/iwxYZ2T
If this turns out to be too much of a hustle just dont waste your time on it, its not crazy important for me to have the 1.8 version
try removing more culling
Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Redirect annotation on moreculling$modifyDirections$Sodium could not find any targets matching
Damn those are some crazy mods to be removing
Never saw those two
more culling didnt have compat yet for sodium 0.6.0 alpha
so it will crash
Yeah it makes sense, its just such a different layer of mods, like this is it for shaders, its not like an create addon xd
yeah
dont use not enough crashes again
So how do you like which of the causes are fatal and what are not?
wdym >
like error / warn ?
No theres always multiple mods mentioned, how do you know which ones are actually causing issues and which ones are just byproduct or not important
quick question
Just knowing the infrastructure of it i guess?
oh well, ask slooshie since he's good at reading log
Cuz i do this shit as a work and this stuff makes no sense to me xd
i dont know how to explain it, it like look at the chain in the log
And i do c# so its really similiar but still
this mod affect this, then affect that
Yeah i guess just a big knowledge base to begin with about this
anyway for this, did u can start ur game after removing the more culling ?
Nope
since iirc valkyrienskies dont work on sodium 0.6.0
Possible, that would be one of main issue after the update goes trough
try remove valkyrienskies
vs2 wasnt compatible even with dh 2.1.2-a+
Or whatever the numbers are
Im going fucking crazy from the numbers
So why doesnt it do like the little window before minecraft starts booting up about wrong dependencies?
Crash again
huh
log
crash
log
Oh its in the name im dumb
try remove sodium extra
since sodium 0.6.0 alpha is the version u using, dont hope compat with other mod
but u still can use it in game like me, u just need to find which mod doesnt have compat with it yet
Yeah i missed it, i was turning it off yesterday I think
try run the game again
Trying
Crash again
But we got a different mod this time
uhh
why u still have vs enabled
This one is not important is create so it goes out
in latest log
Might be wrong log then
in this log, u still have vs enabled
Its 100% disabled
anyway did u have the latest log after latest crash ?
https://mclo.gs/Ur927yi This should be latest latest log
But i think i can get trough these
With a little luck
crash log ?
Should i use the 2.3 nightly build of dh?
Or is 2.2.1 enough?
uhh
oh its iris and dh compat version
u got the wrong version for DH
That ones was obvious, the 2.2.1 was enough
hmm
u got iris flywheel compat
try remove that
Yes
The red loading window opened now tho for just a second
crash again ? or
Man give it a second its like 700 mods
And we are loading
Crazy
shees
700 mods
Actually impressive you can navigate this hellscape of anybody doing anything in the modding community xd
What little modding and fixing i have done was driving me nuts with people naming shit crazy, some insane logs into the console sometimes xd
we should learn log more
lol
I mean maybe if mojang actually did framework we could have unified and understandable log
But thats just dreams
Cuz right now its just rng what mod is gonna be name totally differently in the log then it is anywhere else
Loaded
good
I guess this would be happening anyways
Would you happen to know anything about shafts/cogs not being visible with shaders?
The compat fiex that
Its weird its not the cogs and shafts tho
uhh
idk tbh
but did u use custom build for the create ?
since someone has the same problem but without shaders
Nope its the fabric one
Should be official, but people in the create discord said gotta wait for h version or update or something
This is all the mods that were incompatible
Not too bad
From 487
well i got solution for u
https://discord.com/channels/602796788608401408/1268647337828286565/1270185346336034899
it should lead u to the create fix (for now)
but it not easy as download and put
u need to edit fabric.json inside the mod, then change the flywheel version
No access
unkown
š¬
Is that the sodium 5+ one i saw the other day?
I just use an earlier build of create and it works fine.
If this shit is it imma go ballistic
Too many addons to downgrade create xd
all my create addons are up to date. only my create mod is 5.1.f
well if u dont mind i can give mine
try this
I disabled old create, put in new one, do i need to change version of the flywheel compat? Or anything else?
no, just put and play
i already modify my version
Damn served still hot
See this is where i would tip
Incompatible mods found!
net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other!
A potential solution has been determined, this may resolve your problem:
- Replace mod 'Flywheel' (flywheel) 0.6.10+sodium-0.6 with any version that is compatible with:
- sodium 0.6.0-alpha.3+mc1.20.1
More details:
- Mod 'Flywheel' (flywheel) 0.6.10+sodium-0.6 is incompatible with any version before 0.6.0 of mod 'Sodium' (sodium), but a matching version is present: 0.6.0-alpha.3+mc1.20.1!
- Mod 'Dynamic FPS' (dynamic_fps) 3.7.1 requires version 0.3.2 or later of mod 'MixinExtras' (mixinextras), which can't be loaded due to other constraints!
at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:51)
at net.fabricmc.loader.impl.FabricLoaderImpl.load(FabricLoaderImpl.java:196)
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:146)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
Trying to disable dynmicfps if that changes anything, dont understand the flywheel part at all
incompatible before 0.6.0 and flaggin 0.6.0.a.3 is nutsoh
try this
same file, I only change the fabric json
so the flywheel detect proper version
Trying it out
Had to disble BetterGrass š
The optimization feels way better tho or is it just me trippin with the iris 1.8 and new dh?
Also had to remove all my water wheels and go steam engines in create because of the fps drops they would cause without the compat xd
its loading, looks fine
Hmm still cant see the shafts and cogs
Tried the batching/instancing too
strange
It really is
Well anyways thank you for all the help, it was a plenty and i really appreciate it, i think now its just waiting for create update that is supposed to come in a week or two by what ive been told on the create discord (which is suprisingly small)
Getting rid of the waterwheels and dealing with little frustration cuz of invisble shafts/cogs is not that big of a deal, chain drives it is