League of Extraordinary FoundryVTT Developers
Join the League of Extraordinary FoundryVTT Developers server to ask questions!
JoinLeague of Extraordinary FoundryVTT Developers
Join the community to ask questions about League of Extraordinary FoundryVTT Developers and get answers from other members.
Joincommissions
package-development
system-development
other-topics
workgroups
development
package-ideas
package-compatibility
pixijs-canvas-shaders
progress-reports
dev-guides-and-docs
ui-ux-sheets-forms
hooks
development-basics
manifest-plus
tools-and-workflow
active-effects
wiki
dnd5e-dev
package-stewardship
swade-dev
typescript
starfinder-dev
lancer-dev
pathfinder1e-dev
foundryvtt-v10-research
coc7-dev
a5e-dev
v10-updatathon
svnsea2e-dev
package-jam-2022
blackflag-dev
api-announcements
effect in "add" mode continually re-applied to actor/sheet
new fields.ArrayField(new fields.BooleanField(), {
initial: [false],
})
And I have an effect in "add" mode that adds another false
to the array. Which seems to work. however, when i close and re-open the character sheet I see that the array is now 3 [false, false, false]
. Other datamodal attributes eg: number don't behave this way. ...Handlebars looping through getters
allowedProtoMethods
is set to true
(https://handlebarsjs.com/api-reference/runtime-options.html#options-to-control-prototype-access). How/where can I set that option?
For context I have a nested object to represent ability scores and accessing deeper sub stats with getters, and to list out the ability scores I'm looping through them. I can always output them each individually, but have a loop to do this would be ideal....SchemaField with increasable max?
update item attribute on actorsheet
rangedweapon
that has a property of consumes
```
"rangedweapon": {
....
"consumes": {...changing id for messages in the chat
id
, and the label has that id in the tag for
. when more than one message is in the chat, since the for is always the same, i can't select items for the old message. is there an option to call new ChatMessage()
and only after that create the message? i would like to grab the timestamp from ChatMessage
to make each id unique.
example:
```
{{#each fields as |fd key|}}...Altering Status Effects
Using an array in a sheet template
empty pack
![No description](https://cdn.answeroverflow.com/1223159861324546068/Screenshot_2024-03-29_at_07.40.21.png)
Absolutely new to all of this, need help with a silly query.
Boilerplate.css file
![No description](https://cdn.answeroverflow.com/1207452202315153428/image.png)
Help Needed! Dynamic Table for Reputation Tracking
Trouble with Synthetic Actors (unlinked tokens)
Avoid Sheet Re-render When Editing Actor's Item
![No description](https://cdn.answeroverflow.com/1201244669519085588/image.png)
How to Create & Save Custom Field Values from a Dropdown on Actor sheet?
![No description](https://cdn.answeroverflow.com/1199479899279335474/image.png)
Finding target when making an attack
Trying to register a new system
New to System Development but have done minor module development
calculating range/distance
Partial Reroll
tiered status effects