multiple token attributes
Greetings!
I am trying to start developing system that has multiple attributes but they are all relevant to the game and while being on the battlefield. Thing is that you can't seperate them into primary and secondary since they are three attributes that are relevant to the character. I do know that cypress has a same issue on this issue but would rather ask here on how to do that.
3 Replies
Lancer has a similar problem. We haven't added a solution to the system natively; most people end up using Bar Brawl. A few devs in the community have made a collection of configurations and macros to apply them to all actors/tokens in a world: https://github.com/Kuenaimaku/lancer-bar-brawl-configs
Interesting. Might wort be a while to check out Bar Brawl module and try to copy it.
It is a fairly complex module, though if all you want is a way to show a third bar you wouldn't need all of it.
Alternatively, I think you can set dependencies on systems.