how to make a quick local host server for datapack purposes
like I just wanna edit server properties for my datapack bruh, and I have to create a whole ass server for it? which needs to restart everytime I want to reload my datapack? like THERE HAS TO BE AN EASIER WAY FOR GODS SAKE
Solution:
Use /Minecraft:reload it allows reloading the datapack without restarting
What is the Best Home Plugin
I just need a simple and lighweight homes plugin that has these features: custom cooldown between command and teleporting which cancels on move, and ability to increase max homes depending on rank.
Tab Scoreboard Objectives
I made a scoreboard objective using /scoreboard objectives add playerKills playerKillCount kills. How do I place this value in the TAB plugin here:
Big map
Hello, I plan on creating a survival gamemode that requires a large map. (150k x 150k), and I was wondering if it is still recommended to pregenerate the chunks, because the world folder will instantly be huge. Or is it in this case better to not pregen? Thanks in advance!
And how much storage would I need for such a map?...
Chest shop / economy plugin
Ahoy. We're trying to set up a system where players can sell items to the server to be used in community projects, separate from their own player shops. We want the items to be recoverable - i.e., not disappear into the ether once sold. Are there any plugins out there that can do this without having to set up a chest shop (or similar) for every single item? Thanks.
TAB/NameTagEdit alternative for 1.21.4?
Since TAB has removed the ability to change the player's nametag, I am looking for an alternative to it/NameTagEdit. TAB did provide a list of alternative plugins to use, but unfortunately they all use display entities which does not work for what I need. Display entities cannot be seen through walls, and my specific project relies on seeing the player's nametag through walls.
is it possible to make a resource pack apply only to one of the worlds?
i'm adding minecraft beta as a game mode to my server. I use multiverse core for my game modes like bedwars or skyblock. is it possible to apply a resource pack only to one world? could this also be done in geyser?
Hosting recommendations. $40 budget.
Hey! I'm trying to find a good VPS provider.
I have at least 30-50 players for this server. Using proxy and 2 Gamemodes (Survival & Boxpvp).
Budget of at least $40.
Searching for a VPS or Dedicated that has:...
Citizen alternative that support custom models? (model engine/itemsadder entity models)
I know citizen is not optimized but my server heavily relies on custom models and textures. Are there any other npc plugins that do support that?
World Height Question
Very simple questiom, does world height cause lag (particularly with TPS/memory) on servers?
I need to re-generate my server world (AGAIN, it corrupted somehow [i dont believe world height factored into this]), and in the last world i had a world height of around 4000 blocks.
I am now thinking that maybe that isn't the best idea, but I'm not too sure how much world height affects things. Can't find a super clear answer online at least.
...
Solution:
Short answer, Yes
Long answer
Air is not N/A its a "Block" in minecrafts logic, so it needs updating and resources to run. You can attempt having such a large world height but expect Lag when on a multiplayer server with multiple players...
Easy NPC - Optimization? Issue?
Anyone who's using Easy NPC a lot, can you identify what the issue is here? This is spamming my console practically nonstop, regardless of if anyone is on the server:
[14:35:18] [Server thread/INFO]: Easy NPC Data version 3 for HumanoidSlim['Baby Catcher Lindsey'/3969, l='ServerLevel[worlddivinos]', x=2593.50, y=83.94, z=1809.50].
[14:35:28] [Server thread/INFO]: Define custom server-side data for Humanoid['Humanoid'/3982, l='ServerLevel[worlddivinos]', x=0.00, y=0.00, z=0.00] ...
[14:35:28] [Server thread/INFO]: Register default handler for Humanoid['Humanoid'/3982, l='ServerLevel[worlddivinos]', x=0.00, y=0.00, z=0.00] with variant STEVE ......
Solution:
Hi, marking this as solved as the developer confirmed this is unintended logging behavior and expects to address it in the next update to ensure it's properly addressed. https://github.com/MarkusBordihn/BOs-Easy-NPC/issues/446
What mod is this?
I don't really know how to describe this on google, but i noticed with the modpack on my server there is this CL icon blocking the cold sweats temperature icon. Anyone know what mod it could be from?
Solution:
oh i see, its combat roll

Performance tips for plugins?
Hi, I made a plugin that drops heads as one of its features, but apparently the part of "adding the skin to the head" has terrible performance for something surprisingly simple.
It's just get the item meta, set the skull owner and put it back. (and put it into the drops list)
I made the report on the fly on my local pc (windows), so it's very likely that it affected the results.
...
Solution:
I really like to use coroutines, like this
```kotlin
private fun handleHeadDrops_old(event: PlayerDeathEvent) {
CoroutineScope(ioDispatcher).launch {...
BetterRTP / EssentialsX /back command?
We seem to have an issue with rtp, cause when we do /back after we die after we rtp we end up back where we were before we rtp'd.. Is there any alternatives for either that would fix this? Or a better way to fix this? TIA^^
We were experiencing sudden RAM usage spike and now it's no even starting at all
Anyone can help ? Here's the logs
Solution:
it was because of Connectivity
What's a good way to block connections from scanners if you can't make changes to the firewall
asking on behalf of someone else, idk why they can't use firewall :Waiting:
Solution:
Honestly the best way is running a ddos protection/reverse proxy service on top and have it firewalled
Pale Garden blocks acting abnormal
A paper 1.21.4 server with Geyser. Pale Garden blocks doesnt recognize tools, breaking a log with a diamond axe is the same speed as breaking with your hand. On the bedrock side everything is fine, seemingly. Only affects java users.
The world was originally made on 1.21.3 and then updated to 1.21.4, which I guess is where the issue has occurred. Everything generates fine, its just the block breaking not working.
So, what is my options? I deleted all worlds on a testing branch with same plugins etc, no issues in the fresh world.. however is that my only option? Iād like to not fully reset my world....
Solution:
Yup, literally just as you dm'd me I found this myself, seemingly Nexo makes a datapack for custom blocks inspite of you using them or not. This datapack doesnt auto-update if you upgrade to a newer version. Upon trying the world on different versions I didnt think to delete the datapacks as I dont use any, personally.