Priority6
Explore posts from serversAAdmincraft
•Created by Priority6 on 3/28/2025 in #questions
Mr.Crayfish's Furniture Mod Causing Unexpected Crash Despite Running it with no issues previously
For whatever reason, my server is now crashing on startup. I have genuinely no idea why. It was working fine yesterday (and I had to restart a ton of times). I did have to disable two mods yesterday due to them just consuming up ram but that didnt cause any problems then. Im worried something got corrupted
8 replies
AAdmincraft
•Created by Priority6 on 3/15/2025 in #questions
Neruina kicks players on joining - No idea why
So for whatever reason, sometimes on joining my server, people get a Neurina ticking exception crash and get forceably logged off. This is in conjunction with longer loading times. Its even worse than the last modpack we had, and we have less mods!
I am so lost as to what could be causing this. Will post logs in a moment
35 replies
AAdmincraft
•Created by Priority6 on 3/13/2025 in #questions
World Loading & KubeJS
As I load up any world on my modpack, whether it be the server's or in singeplayer, I noticed that custom recipes (from KubeJS i'd imagine) slow down the load times a lot.
I'm wondering if maybe having KubeJS files all in separate .js files instead of one massive .js file maybe causes some issues? Or does it not matter?
4 replies
AAdmincraft
•Created by Priority6 on 3/11/2025 in #questions
World Height Question
Very simple questiom, does world height cause lag (particularly with TPS/memory) on servers?
I need to re-generate my server world (AGAIN, it corrupted somehow [i dont believe world height factored into this]), and in the last world i had a world height of around 4000 blocks.
I am now thinking that maybe that isn't the best idea, but I'm not too sure how much world height affects things. Can't find a super clear answer online at least.
Also if anyone wants to ask why I increased the world height, its cause I want to recreate the HL2 citadel largely at a 1:1 scale
15 replies
AAdmincraft
•Created by Priority6 on 3/9/2025 in #questions
Server Console Spam w/ "Ignoring Heightmap Data

11 replies
AAdmincraft
•Created by Priority6 on 2/28/2025 in #questions
TPS Issues, yayyyy [SOLVED: Caused by Thin Air not clearing memory for villager air quality checks]
I'm managing a server with quiet a lot of mods, and recently I updated the pack and started a new world. But for whatever reason after a few hours of play, the server will just take a nose dive in TPS.
I'm thinking it might be a memory leak, but I am unsure from what mod. Spark is not being super clear on it. My only guess is Ice & Fire since it seems like people had issues with it in the past but most posts about that issue are from 3-7 years ago lol
https://spark.lucko.me/HeMRbbMUgm
https://spark.lucko.me/mv92zrtVE3
114 replies
AAdmincraft
•Created by Priority6 on 2/27/2025 in #questions
Command to list out possible options?
I am trying to get a list of all the structures in my modded minecraft world/server, but I do not want to go through each individual one which may be hundreds of structures.
Is there anyway I can print out all the options from
/locate structure
so I can just get one giant list?7 replies
AAdmincraft
•Created by Priority6 on 12/12/2024 in #questions
The Issues of OCI, Modded Minecraft, and a new server host.
Hello,
For context; I am currently trying to run a modded (334 mods) server and I noticed an issue that whenever a 3rd player joins, the server immediately has a TPS crash. From 18-20 to <14. After a while of messing in Spark, I finally figured out with the help of someone else, that this is probably because Minecraft is a single threaded game and is using up all the resources it can on that thread. This came to my attention particularly when I saw that the CPU usage of the server was capped at 40%.
Now my question is, what do I do now? I decreased the server simulation and view distance limits, and also introduced some of those Java flags. But they seemed to barely help. It is definetely an issue with the infrastructure I'm using (which is Ubuntu 22 on an OCI Instance with 4 OCPUs and 24gb).
At this point, I am ready to just pay for a minecraft server. I kinda already am with Oracle as I had to upgrade my storage so I could run backups. What VPS hosting services should I go with? I am very frustrated seeing whats available with standard Minecraft VPS' making features like 24hr backup or a dedicated IP address cost extra money, when the former is provided free (kinda) with my current AMP panel and the latter is provided free from Oracle (afiak). Also on AMP, I really don't want to give it up. It did just cost a one time payment of $10 with the $7 domain registration, which is really nothing but it would still be frustrating to have to get rid of it.
There is also the option of continue using OCI. Afiak just increasing the OCPUs wont help at all given the nature of the problem I'm having, but I have genuinely no idea what sort of instance I could even set up that would be ideal.
I know I could also technically buy a used or new computer to set up as a dedicated server in my own home. But I cannot do that in the current place I live.
Overall, I'm really just lost as to hosting service I should use now.
50 replies
DCDistant Cats
•Created by Priority6 on 6/22/2024 in #help-me
Mod Incompatibility with XaeroPlus
As stated in the title, there is a mod incompatibility between DH 2.1 and XaeroPlus 1.20.1. When these two mods are enabled it crashes a crash sometime during launch with the attached error message.
Launching w/o XaeroPlus makes the game launch successfully (though the modpack completely breaks without XaeroPlus)
I am running Prominence 2 Classic with FirstPerson, Camera Overhaul, Sound Physics Remastered, and Framed Blocks added on top.
I would like to see, primarily, if there is a workaround, and secondarily if it can be added to the known incompatibilities (as it seems I'm not the first person with this issue https://gitlab.com/jeseibel/distant-horizons/-/issues/568 ).
6 replies