World Loading & KubeJS
As I load up any world on my modpack, whether it be the server's or in singeplayer, I noticed that custom recipes (from KubeJS i'd imagine) slow down the load times a lot.
I'm wondering if maybe having KubeJS files all in separate .js files instead of one massive .js file maybe causes some issues? Or does it not matter?
I'm wondering if maybe having KubeJS files all in separate .js files instead of one massive .js file maybe causes some issues? Or does it not matter?