World Loading & KubeJS

As I load up any world on my modpack, whether it be the server's or in singeplayer, I noticed that custom recipes (from KubeJS i'd imagine) slow down the load times a lot. I'm wondering if maybe having KubeJS files all in separate .js files instead of one massive .js file maybe causes some issues? Or does it not matter?
Solution:
just discussed the same question in the KubeJS server
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Priority6
Priority63w ago
just discussed the same question in the KubeJS server

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