DURON
PDPolygonflow Dash
•Created by DURON on 11/11/2024 in #dash-feedback
Scatter with probability values for each asset
I often find it very hard to create many tools for the same place just to control the amount of scattered assets for each. For example, imagine you want to create a garden with lots of different plants and rocks etc. Currently, you would create all the tools individually. In other known scatter systems outside of UE, this is already a common feature to have probabilities.
Maybe this does not pop up when you work on tiny scenes but we are working on very large environments and this is crucial for us.
Please consider adding this sooner rather than later to make Dash more convenient and efficient.
2 replies
PDPolygonflow Dash
•Created by DURON on 11/4/2024 in #dash-feedback
Random Spin Angle Control
5 replies
PDPolygonflow Dash
•Created by DURON on 10/26/2024 in #dash-feedback
Tools Panel wider Text Area
1 replies
PDPolygonflow Dash
•Created by DURON on 10/24/2024 in #dash-feedback
Z-Jitter conflict with Surface Align
3 replies
PDPolygonflow Dash
•Created by DURON on 10/24/2024 in #dash-feedback
Dash + Autosave = Crash
As mentioned months ago, please investigate on how to prevent UE to Autosave while the Dash Tools window is active. I lost so many works because of this. Even when you are scrolling in the tools windows because you are looking for the right section and this Autosave kicks - it freezes and the autosave stucks. It happens not all the time but the possibiliy is high enough so that i need to give you this feedback again. And please don't tell me to disable the Autosave featuere. 😉🙈
4 replies
PDPolygonflow Dash
•Created by DURON on 10/19/2024 in #dash-feedback
Scatter distance based density.
Can you extend the falloff function a little?
I would like to use the scatter function to place objects closer to another object. So the closer to the proximity object, the denser the scatter. And with the distance it should become less. Something like a distance fade.
At the moment you can see that you are setting the density globally and working with a removal. The function that you want it to be dense in some places and not in others is missing. This function would also make it more efficient in my eyes. Sometimes I have to set the density to >0.95 and work with the removal. I guess this costs performance.
Why I come up with this feedback is. I work with very large scenes. You have to use a lot of tricks.
Your examples are always based on very small areas where this would not be a problem.
3 replies
PDPolygonflow Dash
•Created by DURON on 10/19/2024 in #dash-feedback
Tool window fix position
Please make it that the tools windows does not jump all the time to another position when you make a switch from one tool to another. It is really annoying. Appreciate all the efforts you make. You make UE enjoyable for me with Dash. 😁
2 replies
PDPolygonflow Dash
•Created by DURON on 10/19/2024 in #dash-feedback
Typ values with , Comma - not only with .
Please add the ability to enter values with , comma instead of just full stop. It really annoys me as I use a European (DE) keyboard. Thank you very much!
2 replies
PDPolygonflow Dash
•Created by DURON on 6/22/2024 in #dash-feedback
Precision Control like Blender
Blender has a precision control function that allows you to make finer adjustments. I think it's great that Dash has the reverse function so that the shift key for example makes some settings more sensitive. However, I often find that the sensitivity is too high by default. It depends also by the setting, it is good on some settings and it is way to sensitive by the other.
It would therefore be cool if a kind of "precision control" were also introduced here.
2 replies
PDPolygonflow Dash
•Created by DURON on 6/22/2024 in #dash-feedback
Dash Sliders + Autosave Crash
UE crashed several times today when I was fine-tuning my dash settings and AutoSave was trying to save. This is a nasty trap, because as soon as the scene crashes you can no longer access the scatter settings, for example, because they were not saved beforehand. If you have a way to prevent the autosave from being activated while you are making a setting, please do so.
2 replies