Z-Jitter conflict with Surface Align

Can you plaease fix this issue when Surface Align ist 100% and you still want to use the Z-Jitter function, so that the Z-Jitter takes the local Z Axis?
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2 Replies
DanielFreden (Dash for UE5)
Hey @DURON That looks strangely, as you can see here in my video, the same does not seem to happen to me when I use Z-jitter? What Dash version are you on?
DURON
DURONOP2mo ago
i had it on all version, currently running 1.8. But you can see it on your one too. It happens on your side too. Please try to use an object which is a little larger then you will see the wrong behavior. I can see that the stones on your example turning like mine which is not desired.
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