Perchila27
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
If we already knew, what this bug is
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
Why not fix it?
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
@Miki_P98
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
WHY ZOOM IS BREAKS DH?!!!
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
Ok, I get why. But after that I have even more questions.
If I use Bobby, for increase my view distance, AND zoom (I use Logical zoom), DH start working out of circle, which line ON Bobby's last view chunk. BUT FOR SOME REASON, it don't let Bobby render this chunk and a chunk before. And almost 2 chunk hole reveals.
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
Cuz with 1.0 caves breaks with zoom
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
Ok and HOW tune it?
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
In same chunk in same XZ coords part starts LODing and part doesn't. This part IS in my normal render distance.
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
I know, that DH MUSTN'T render anythink in render distance. But it actually is. And this is a bug.
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
It is in 2 chuncks away. Render distance is four
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
When I turn DH off, it removes
42 replies
DHDistant Horizons
•Created by Perchila27 on 9/10/2024 in #bug-report
Glass pane bug
But this isn't LOD
42 replies
DHDistant Horizons
•Created by Perchila27 on 8/23/2024 in #bug-report
Incorrect reflection
g_g
48 replies