23 Replies
Screen Space Reflection | 3D Game Shaders For Beginners
Interested in adding textures, lighting, shadows, normal maps, glowing objects, ambient occlusion, reflections, refractions, and more to your 3D game? Great! 3D Game Shaders For Beginners is a collection of shading techniques that will take your game visuals to new heights.
Is it for me?
if you refer your player character reflecting to sea as "incorrect reflection", yes
-_-
also you should report this to the shader creator if anything
in my opinion
Bro
Its only in LOD
Game think, that Im VERY close
Just above the water
Look at that size
I think that's how screen space reflection works
ask the shader creator just in case
It doesnt work like that in true water
On in DH part
oh i have no idea then
sorry
1) normal water
2-3) LOD
So ye
This is DH bug
Yeah screen-space reflections ignores object distance, or rather, does not have distance information, unlike world-space reflections.
harold emoji
And yes, this is a shaders issue, not necessarily a Distant Horizons issue. The rendering is being done by shaders afterall.
Come on!!! Why I need report a billion bugs in bazilion discords?!!!
g_g
BSL - same
Unknown User•4mo ago
Message Not Public
Sign In & Join Server To View
World-space ray tracing would completely solve all that. Unfortunately, that [REDACTED] is expensive as [REDACTED].
Unknown User•4mo ago
Message Not Public
Sign In & Join Server To View
Not talking about price, I'm talking about performance cost.
harold emoji
Not like the 4090 can run Chronos in real time.
linus emoji
Unknown User•4mo ago
Message Not Public
Sign In & Join Server To View
The OP is referring to a different issue.
harold emoji
That, or the context has changed before I stepped in.
Unknown User•4mo ago
Message Not Public
Sign In & Join Server To View