ANKIOLYNE 🐢
ANKIOLYNE 🐢
Explore posts from servers
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 5/13/2024 in #help-me
Biome colors displaying inconsistently in LODS (2.0.1a / 1.20.1)
oh is it as simple as that?? hopefully!
10 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 5/13/2024 in #help-me
Biome colors displaying inconsistently in LODS (2.0.1a / 1.20.1)
:Sadge:
10 replies
TIPThe Iris Project
Created by ANKIOLYNE 🐢 on 10/3/2023 in #iris-issues
Help getting my block renderer/renderlayers compatible with Iris
Any help would be greatly appreciated! Iris is quite a common mod and the main mechanic of my own breaking with it installed is not ideal
5 replies
TIPThe Iris Project
Created by ANKIOLYNE 🐢 on 10/3/2023 in #iris-issues
Help getting my block renderer/renderlayers compatible with Iris
Oh, and this change in behavior occurs regardless of whether shaders are enabled more detail: It's only the blending/application of the renderlayer that seems to be breaking; the rest of the renderer (which imitates an item based on NBT) works as intended
5 replies
TIPThe Iris Project
Created by ANKIOLYNE 🐢 on 10/3/2023 in #iris-issues
Help getting my block renderer/renderlayers compatible with Iris
if it helps any, here are the relevant itemrenderer and renderlayer we generate a bunch of renderlayers ahead of time and dynamically assign them to hot items as needed
5 replies
TIPThe Iris Project
Created by ANKIOLYNE 🐢 on 10/3/2023 in #iris-issues
Help getting my block renderer/renderlayers compatible with Iris
The actual block entity rendering code doesn't do anything very fancy; it's practically straight off the tutorial on the fabric wiki--
java MinecraftClient.getInstance().getItemRenderer().renderItem(itemStack, ModelTransformation.Mode.FIXED, light, overlay, matrices, vertexConsumers, intPos);
java MinecraftClient.getInstance().getItemRenderer().renderItem(itemStack, ModelTransformation.Mode.FIXED, light, overlay, matrices, vertexConsumers, intPos);
So I'm not sure why specifically block entity renderers are breaking here but not other cases where the customitemrenderer is used
5 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 11/1/2022 in #help-me
serverside support?
gotcha, thanks
5 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 11/1/2022 in #help-me
serverside support?
👍
5 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 11/1/2022 in #help-me
serverside support?
not really a support post so much as a general question ig
5 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 10/30/2022 in #help-me
is there a way to pregenerate LODs for existing saves & maps that are not naturally generated?
i was active a bunch in the first month and then got preoccupied with other stuff stayed here for update news tho
14 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 10/30/2022 in #help-me
is there a way to pregenerate LODs for existing saves & maps that are not naturally generated?
aw, thats unfortunate
14 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 10/30/2022 in #help-me
is there a way to pregenerate LODs for existing saves & maps that are not naturally generated?
its such a cool mod! so even when it was just heightmaps i joined as soon as i saw the initial posts about it and found a discord, like, i gotta keep an ear on any updates to this lol
14 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 10/30/2022 in #help-me
is there a way to pregenerate LODs for existing saves & maps that are not naturally generated?
is this a planned feature?
14 replies
DHDistant Horizons
Created by ANKIOLYNE 🐢 on 10/30/2022 in #help-me
is there a way to pregenerate LODs for existing saves & maps that are not naturally generated?
:sobby:
14 replies