Database in not correctly closed after leaving a world
java.nio.file.FileSystemException: D:\MultiMC\instances\1.20.1\.minecraft\saves\lzma2 4\data\DistantHorizons.sqlite: The process cannot access the file because it is being used by another process
after leaving a world you can't delete it until next time you restart the game, as it seems database is not closed properly....fps drops down to 50-60 when looking at villages?
If i was to look anywhere but a village i can get above 90 fps just fine, so any idea why this happens?
Loss of information about chunks when using the world loaders
Loss of information about chunks when the loading of the world is suspended, such as forge load or chunky
If you want to use prematurely loading worlds using mods:
1. Do not interrupt the process
2. Do not use DH during loading.
3. Use DH only if the world is ready. Information about lost chunks is not saved and they will always be empty, only if they are not updated in real time...
Ghost Blocks
Playing on singleplayer using axiom and some of the cloned buildings I deleted using axiom still persist. I deleted the LOD and it fixed itself.
Not sure if this is an issue you can fix of if its more on axiom....
DH Does not Generate Chunks When Changing Dimensions
If I go through a nether portal, DH does not generate any more LOD chunks until I restart my game, I am currently using the nightly build on singleplayer, this wasnt an issue with previous versions.
Somtimes when loading chunks FPS tanks to zero and causes the game to crash or force to close
This mostly happens on worlds that have already been played in, but occasionally happens right when loading in to a world for the first time.
Clouds render in front of LODs
Clouds from Enhanced Weather by TalonFloof render in front of the LODs.https://modrinth.com/mod/enhanced-weather
So many cloud related mods lately. Shame it appears this happens with all of them even though it makes sense. I'm certain its the same cause as most "clouds in front" issues (something something render layers?)....
Crash on Startup
Hey, i have the essentials mod installed with iris, sodium and a light mod for items to glow in hand but if i start the game i get:
The game crashed whilst initializing game
Error: java.lang.RuntimeException: Could not execute entrypoint stage 'client' due to errors, provided by 'distanthorizons'!
...Tell god to stop touching my mountain.
1.20.1 Latest Iris DH compatibility build, latest Distant Horizons Nightly Build.
I should note the issue fixes itself after you go over and update the chunks.
Mods are:...
surrounding lods don't increase in resolution as the player gets closer
Lods progressively get lower detail as they get farther from the player, however as I fly forward the lods around me don't increase in resolution to maintain this. instead they behave more as though the detail gets lower the further from the center of the world they are.
mod list:
├── BadOptimizations-2.1.0.jar
├── c2me-fabric-mc1.20.4-0.2.0+alpha.11.58.jar...
Sometimes DH Chunks are fully lit by skylight
Sometimes DH chunks get lit up by the sun/moon and create a strange appearance like there is a hole to the surface shining down and lighting everything up
Terrain will keep generating, even when everything in render distance is already done.
When generating a world from start, the generator will keep queuing more chunks at the edge, so you don't know when the thing is done when looking at CPU usage and your file size keeps increasing.
Restarting the world seems to fix the issue, however becasue of the gap in generation created, I was trying to avoid it to simply check when it's done.
attacked screenshots of me generating 32 in render distance, and the it going further....
random missing lods on nightly + weird ice/snow inconsistency
yeah so basically snow and ice dont show on the lods until i actually load the chunk, then the lods have snow and ice
this random lod didnt load and on another world i reloaded (made it like an hour ago) with no mod changes and settings changes had a giant line of no lods like the lod distance glitch
maybe its a mod incompatibility though idk
...