Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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bug-report

How do I read the F3/debug info?

I want to know what these all mean.
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water border with lod

i am on forge 36.2.421 minecraft 1.16.5 no other mods exept DH singleplayer is there any way to fix water border with lod?...
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DH 2.2 for Fabric 1.20.1 is listed as compatible - required 1.7.5 or above...but it's nonexistant

It's stated that DH 2.2 + Fabric IS available for 1.20.1, but in order to have DH 2.2, I need iris 1.7.5 or above, which doesn't exist for fabric 1.20.1 (as far as I can tell) 1.7.5 and early 1.8 are only for 1.21.x, how come it's listed as compatible for 1.20.1 then - if I can't get iris to a required version for DH 2.2, unless I'm missing something
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Consistent overdraw prevention leakage.

I have been using distant horizons for a while and havent had any troubles, I just updated to 2.2.0 and am now experiencing issues with lod chunks being visible in chunks that are still loaded. Here is a video of the issue: https://streamable.com/6cn8dx

Is there a way to turn off clouds?

been using dh for a while, just dont like the clouds. is there anyway to turn them off?

Gap between chunks when on flat plain DH 2.2

Updated to the new version, fresh installed everything and noticed this issue in a flatworld. there seems to be a gap/disconnect between the chunks. Mods: [βœ”] AmbientSounds_FABRIC_v6.0.5_mc1.21 [βœ”] animatica-0.6.1+1.21...
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Java Crash with Shaders

Only happens when I enable shaders, anyone have any the same problems from last nights build? I can use shaders without DH, but not with DH. I have all requirements and prerequisites
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Chunks unloading within my render distance.

It was working fine beforehand but randomly it stopped loading chunks with LODS and now it only loads chunks within my render distance and unloads them when i get far enough.
Solution:
i had it on minimum and it just wasn't loading in new LOD chunks so that should fix it

Distant Horizons Immersive Portals Lag

when using the 1.20.1 version of immersive portals for connector, when distant horizons makes the framerate drop significantly and when any mouse input is made it causes frames to drop. this didn't use to happen but in the most recent version it is very laggy. this is the version needed to replicate this. install connector, distant horizons and embeddium/ oculus plus the immersive iris version. note the distant horizons version is not 2.2 because iris doesn't support it yet. https://discord.com/channels/1141048834177388746/1141048835146260513/1274041781742211102...

Significant surface features artifacts on DH 2.2 with modded world gen

There are large areas with few or no trees, but when you go there it's a forest. World gen mods used: RU+BWG+NS+WWOO Seed: 3730872696997453204 Optimization mods used, that mess with world gen: Faster Random, C2me, Noisium...
Solution:
Lithium is the culprit
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M1 crash using only dh 2.2.1 and latest versions of sodium and iris on 1.21.1 when joining a world

Note: Im using dev version of iris and dh as i couldn't figure out where to get the stable versions, i might just be too confused with discord to do so, i'm sorry I only have Iris, sodium and dh mods with latest fabric 1.21.1 version...

Hard crash on M1 Mac when loading up a world with DH 2.2.0-a and Sodium 0.6.0-beta-1 on MC 1.21.1

Java encounters a fatal error and immediately crashes the moment the game tries to load any world (singleplayer or multiplayer) on my Mac when I have both mods on. I've tried playing with either only DH or only Sodium, and they work fine on their own. It's only when I have both of them that it crashes. Am I doing something wrong? Is my version of Java the right one?
Solution:
check issue 793 on gitlab, current workaround is to disable generic rendering in DH settings
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distanthorizons.sqlite error

i deleted for reseting chunks but didnt able to joing again because of that crash, i looking for help.
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Water Surface Bug

i’m using the β€œcomplementary reimagined” shader pack on 1.20.1, but when i download distant horizons, the water surface texture is completely transparent. it’s only transparent when i have distant horizons downloaded.
Solution:
If not it is either Iris or shader bug
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water chunks bug in multiplayer

water chunks wont load properly and its not random. even after restarting the game exactly same chunks are bugged. the problems also happens with caves with water
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Distant horizons not loading chunks

I cant seem to get the mod to work. Right now I can only set my render distance to 32 chunks.
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fake block(LOD) overlap with real block

Help πŸ₯²
Solution:
or tune the overdraw prevention
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Game crash DH 2.2.0 + Iris

My game crashes when using Iris + the newest (from 10min ago) version of DH. Minecraft version: 1.21 Sodium version: 0.6.0-beta.1 Iris version: 1.8.0-beta.2 Indium version: 1.0.35...
Solution:
You need Iris 1.8.0 Beta 3. It should be releasing soon....

Server side DH fork

So with the Server mod, my server is running fine, but clients side i get an error while starting the game. I tried the common fixes like reinstalling the whole modpack, deleting the config files but nothing works. Im running All the mods 9, where basic distant horizon worked just fine.
Solution:
iris 1.7 and forge ports of iris 1.7 are not compatible with serverside