How do I read the F3/debug info?

I want to know what these all mean.
No description
14 Replies
Miki_P98
Miki_P982mo ago
World Gen generates LODs File handler saved and readed then from drive update updates old LODs Buffers IDK, most likely render related, uploading to GPU and similar I think that not all of it Can you send a full F3 screen shot?
Scylious
Scylious2mo ago
No description
Scylious
Scylious2mo ago
i'm using a lot of mods how do i know when DH is done rendering all the chunks in the vicinity
Miki_P98
Miki_P982mo ago
Below what you've send there is the most important line:
World Gen Tasks: X/Y (in progress: Z)
Scylious
Scylious2mo ago
what does the x y and z mean
Miki_P98
Miki_P982mo ago
It will be doe rendering every frame If you mean generation look at this line: https://discord.com/channels/881614130614767666/1277540506003312702/1277551534326022195
Scylious
Scylious2mo ago
is Y the amount of chunks left to be rendered? generated i mean
Miki_P98
Miki_P982mo ago
X is currently in the queue for generation Y is estimated required LOD amount for generation Z is how many are beiing generated if both X and Z are at 0 you are finished
Scylious
Scylious2mo ago
Ooo okay that makes sense
Miki_P98
Miki_P982mo ago
The estimate is usually bad and can be doubled multiple times during generation
Scylious
Scylious2mo ago
and the hardware that's tasked for generating all of this is the cpu right
Miki_P98
Miki_P982mo ago
Yes, also the thread amount is dependent on core count of the CPU and your CPU load preset in DH config /slowgen
YAGPDB.xyz
YAGPDB.xyz2mo ago
If it feels like LoD generation with Distant Generator is too slow: Install Noisium and Faster Random, these mods optimise world generation code. Try increasing CPU Load in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. To see if Distant Generator is really working or not: 1) Check CPU usage while in-game, using Aggressive settings of CPU Load. If CPU usage's hovering around 80-100%, the LoDs are generating in the background. 2) Go to DH settings > Advanced Options > Debug > Wireframe, set Enable Debug Wireframe Rendering and Show World Gen Queue to True. Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)
Scylious
Scylious2mo ago
ohh that'll load things up
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