Significant surface features artifacts on DH 2.2 with modded world gen
There are large areas with few or no trees, but when you go there it's a forest.
World gen mods used: RU+BWG+NS+WWOO
Seed: 3730872696997453204
Optimization mods used, that mess with world gen: Faster Random, C2me, Noisium
*DH 2.1.2 was significantly more accurate on surface features with these same mods.
38 Replies
TL;DR
Just look at this pic and observe what seems off ↓
Can you try getting the smallest amount of mods that still let you reproduce the issue?
I will guess the culprit is WWOO
Also remember that C2ME can SLOW down DH generation speed by up to 30%
Should I start with vanilla gen and add biome mods one by one or do u guys certain vanilla has not this issue
Vanilla probably doesn't have this issue. I second miki in saying WWOO is probably the culprit
Vanilla haven't had it for anyone yet
I will start with disabling wwoo
Disabling WWOO did nothing.
i will disable BWG next
You also made a new world after disabling WWOO?
(or deleted your LODs)
yes... (with same seed)
Disabling BWG did nothing.
I will disable Nature's Spirit next
Disabling NS did nothing.
I will disable RU next