Significant surface features artifacts on DH 2.2 with modded world gen

There are large areas with few or no trees, but when you go there it's a forest. World gen mods used: RU+BWG+NS+WWOO Seed: 3730872696997453204 Optimization mods used, that mess with world gen: Faster Random, C2me, Noisium *DH 2.1.2 was significantly more accurate on surface features with these same mods.
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Solution:
Lithium is the culprit
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38 Replies
Anon
Anon4w ago
TL;DR Just look at this pic and observe what seems off ↓
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Puhpine
Puhpine4w ago
Can you try getting the smallest amount of mods that still let you reproduce the issue?
Miki_P98
Miki_P984w ago
I will guess the culprit is WWOO Also remember that C2ME can SLOW down DH generation speed by up to 30%
Anon
Anon4w ago
Should I start with vanilla gen and add biome mods one by one or do u guys certain vanilla has not this issue
Puhpine
Puhpine4w ago
Vanilla probably doesn't have this issue. I second miki in saying WWOO is probably the culprit
Miki_P98
Miki_P984w ago
Vanilla haven't had it for anyone yet
Anon
Anon4w ago
I will start with disabling wwoo
Anon
Anon4w ago
Disabling WWOO did nothing.
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Anon
Anon4w ago
i will disable BWG next
Puhpine
Puhpine4w ago
You also made a new world after disabling WWOO? (or deleted your LODs)
Anon
Anon4w ago
yes... (with same seed)
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Anon
Anon4w ago
Disabling BWG did nothing.
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Anon
Anon4w ago
I will disable Nature's Spirit next
Anon
Anon4w ago
Disabling NS did nothing.
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Anon
Anon4w ago
I will disable RU next
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