Adk
TIPThe Iris Project
•Created by DalB on 10/22/2023 in #iris-issues
Shader sky bug
Not that I can find... I would just use a shader that doesn't rely on the depthbuffer in the meantime (something like Sildur's Enhanced Default with DoF turned off.)
8 replies
TIPThe Iris Project
•Created by 『 Brüh 』 on 11/3/2023 in #iris-issues
Shaders Broke on Updated driver
I also have this issue. This seems to be an issue with the depthbuffer not going to the maximum value when a ""chunk"" of pixels is empty. I tested this pretty recently, and this was present with Iris, Optifine, & Canvas, so this is a universal Minecraft thing on the latest drivers for this processor. (and by latest I mean all the way to the oldest available on AMD's website.)
The only options I know are possible while staying on the newest drivers are: either use a shaderpack that doesn't rely heavily on the depthbuffer, or just don't use shaders.
(Yes I know it's kind of a letdown, but these things are very complicated. I am unsure if the Iris team can even do anything about this issue.)
2 replies