Shaders Broke on Updated driver
Basicly iris shaders Broke for amd Ryzen 3250u on later version's of drivers,
There's an outline on things when looking at them from below & clouds don't showup. on all shaders i tried everything i get my hands on.
The problem does revert itself after downgrading to one's from 10/3/22 but at that point, I couldn't run cs2 & the performance impact is noticeable both in mc and other games.
Is there anything i could do?
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I also have this issue. This seems to be an issue with the depthbuffer not going to the maximum value when a ""chunk"" of pixels is empty. I tested this pretty recently, and this was present with Iris, Optifine, & Canvas, so this is a universal Minecraft thing on the latest drivers for this processor. (and by latest I mean all the way to the oldest available on AMD's website.)
The only options I know are possible while staying on the newest drivers are: either use a shaderpack that doesn't rely heavily on the depthbuffer, or just don't use shaders.
(Yes I know it's kind of a letdown, but these things are very complicated. I am unsure if the Iris team can even do anything about this issue.)