notnotsoup
notnotsoup
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
using dev version fixed the issue it seem,s
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
cpu load is actually set to custom on the dev build so idk
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
do you think the problem would be that i set the cpu load to “i paid for the full cpu”? i think the lod builder was over scheduling tasks and the cpu couldn’t keep up. I am going to rq change the cpu load to moderate
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
also reading the logs before the crashes the world would slow down a lot and keep getting laggier until it would crash
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
ok ive got the 2.3.0dev ill test now and get back in a few hours cuz i gtg
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
is there any steps on the git on how to compile the jar?
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
I am using a full release from modrinth but are you saying I should try using a nightly build?
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
The reason I don't use distant generation to pre-generate the world in the first place is because Big Globe has it's own world-building engine built in that doesn't work well with DH
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
im using the garbage collection flags
--add-modules=jdk.incubator.vector -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20
--add-modules=jdk.incubator.vector -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
I'm using a world generation mod called Big Globe but the big world size still shouldn't mean java crashes because of inadequate memory
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leak on 2.2.1-a-1.21.1
Steps to recreate error: 1. Pre-generate a single player world using Chunky and Big Globe. 2. Join the world with Distant Horizons. 3. To save LOD data from the pregenerate chunks, turn distant generator on and set it to PRE-EXISTING ONLY. 4. Java will run out of memory.
19 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leaks when generating worlds
someone mentioned turning off cave culling so maybe i will try that
17 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leaks when generating worlds
No description
17 replies
DHDistant Horizons
Created by notnotsoup on 9/29/2024 in #help-me
Memory Leaks when generating worlds
actually when checking the data it seems like DH will build the lod at a very slow rate (a few MB/s) after pre generating the world without DH
17 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
anyone seeing this the worldgen mods are reterraforged, WWOO (modified jar), dungeons and taverns, and towns and towers
42 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
removing starlight worked thank you
42 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
its cuz i was messing around with dh and shaders at some point but its defo unessessary now
42 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
another reason why i should disable DH when pregenerating
42 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
yeah
42 replies
DHDistant Horizons
Created by notnotsoup on 8/23/2024 in #help-me
Why are LOD chunks darker/ less saturated?? And some of the LOD chunks are completely black too.
oh per block
42 replies