Beef
SMSatisfactory Modding
•Created by Lollo on 3/27/2025 in #help-using-mods
Set recipes fast
This is the one
14 replies
SMSatisfactory Modding
•Created by Lollo on 3/27/2025 in #help-using-mods
Set recipes fast
>mod settings copier
14 replies
SMSatisfactory Modding
•Created by Lollo on 3/27/2025 in #help-using-mods
Set recipes fast
>mod recipe copier
14 replies
SMSatisfactory Modding
•Created by Lollo on 3/27/2025 in #help-using-mods
Set recipes fast
I think this is the best way ATM
14 replies
SMSatisfactory Modding
•Created by Lollo on 3/27/2025 in #help-using-mods
Set recipes fast
There is recipe copier mod
14 replies
SMSatisfactory Modding
•Created by Beef on 3/26/2025 in #help-using-mods
Doggo Transportation Duplication Glitch
I thought it may be putting into container -> save/load -> dismantle container to return the resources as that's what I think I did, but that doesn't seem to do it
5 replies
SMSatisfactory Modding
•Created by Beef on 3/26/2025 in #help-using-mods
Doggo Transportation Duplication Glitch
heheh - I can't seem to replicate it though
5 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared
It's uploading, we'll see
179 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared
i'll update it in a couple minutes
179 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared
hm, its also possible that I've built it against a newer SML locally so that's why I'm not experiencing the issue anymore
179 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared
15hr seems on the low end as it is sporadic for me, but that is interesting if true and it holds up
I'll recompile against current SML just in case anyways
179 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared

179 replies
SMSatisfactory Modding
•Created by Beef on 11/30/2024 in #help-using-mods
Splitter and merger meshes disappeared
I have my doubts, as it's just a couple of hooks to change emissive signs and the sun/moon brightness, but how sure are you?
179 replies
SMSatisfactory Modding
•Created by Beef on 3/12/2025 in #help-using-mods
Modular Stations SCIM support request
@nary_believe Pinging for visibility
4 replies
SMSatisfactory Modding
•Created by Deaddruid II on 3/7/2025 in #help-using-mods
Waste-it crashes the load sequence.
@WeißNicht FYI although still waiting on debug info
33 replies
SMSatisfactory Modding
•Created by Deaddruid II on 3/7/2025 in #help-using-mods
Waste-it crashes the load sequence.
>debug
33 replies
SMSatisfactory Modding
•Created by Deaddruid II on 3/7/2025 in #help-using-mods
Waste-it crashes the load sequence.
the crash report goes to CSS (game devs) but doesn't go to modders 😦
It's more helpful to drop the debug info from the mod loader, it has the crashlog/etc from it
33 replies
SMSatisfactory Modding
•Created by Beef on 3/6/2025 in #help-developing-mods
Curing the Zombie Node Apocalypse
So I'll get the shorter-term fix out tonight and work on migrating to subclasses in the future 🙂
38 replies
SMSatisfactory Modding
•Created by Beef on 3/6/2025 in #help-developing-mods
Curing the Zombie Node Apocalypse
Just have to rework a fair bit of logic, but it's going to be better and simpler approach to maintain, and give more flexibility for future functionality as well
38 replies
SMSatisfactory Modding
•Created by Beef on 3/6/2025 in #help-developing-mods
Curing the Zombie Node Apocalypse
I think the subclass and just overriding there is a better approach anyways, will be cleaner in the long run
38 replies