Splitter and merger meshes disappeared

Something sent my splitters and mergers to the shadow realm. I'll do some troubleshooting in the meantime
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Solution:
my favorite type of bug
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42 Replies
Beef
BeefOP3w ago
Restarting didn't solve it Restarting again after disabling autolink resolved it I'll try re-enabling autolink again and see and its not reproducible ... they appear now 🤷‍♂️
Solution
Beef
Beef3w ago
my favorite type of bug
Beef
BeefOP3w ago
here's the logfile from where they were missing anyways ... it's just filled with so much logspam from various mods it's hard to tell what's what
UDegani
UDegani3w ago
i think im having the same issue, haven't happened with mergers and splitters but it happened with power poles, also happens sometimes when i try to zoop some buildables after i just zooped a line of them
UDegani
UDegani3w ago
i dont know if it related, but i think it is, also now when i buid beams they dont show up at full lenght after beeing built
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UDegani
UDegani3w ago
i updated infinite nudge and infinite zoop, for now it seems to have lessened my problems, its happening less often
LarkinOmega
LarkinOmega2w ago
Having similar issues with sampled splitters and mergers with no build hologram, as well as power poles appearing and disappearing. I can't reliably reprroduce either.
AngryBeaver
AngryBeaver2w ago
Someone attributed this to CableChoices +, I haven't had the time to check but could you tlel me if you're using it and try without it? Honestly I can't decide if I want it to be related or not. If it is then it's my fault somehow but is also litterally insane that I could be causing it. If it isn't then we have 0 ideas what's going on
SirDigby
SirDigby2w ago
Someone has also blamed this on SnapOn but I don't know how that could be
Beef
BeefOP2w ago
fwiw I wasn't using snapon, but I am using CC+ but its inconsistent enough that even just pinning it to a specific mod is nigh impossible to do Such weird things happened two times in like 6 hours of playing and probably 120 times loading the game (also testing my own mod) over the last week?
LarkinOmega
LarkinOmega2w ago
I'm using Neither of those mods It seems to creep up after about a 30 minutes of playtime
UDegani
UDegani2w ago
im not using snap on or CC+ for me it seem quite random when it happens, sometimes when it does happen i just restart the game and it works fine for the whole play session even if its hours long
ṾïṚ
ṾïṚ2w ago
Unfortunately for me, this bug exists in my newest gameplay as well. Sometimes power poles or wall outlets disappear after loading the game, and sometimes the build holograms are invisible (whether it’s vanilla or modded structures). Maybe we should share our mod lists to compare and check which mod might be causing the issue?
SirDigby
SirDigby2w ago
Have you tried verifying the game files?
Beef
BeefOP2w ago
I have
ṾïṚ
ṾïṚ2w ago
Yeah, verified files, tried enable/disable many mods, and still same issue with holograms (and compass names dissappearing sometime...)
Acxd
Acxd2w ago
If possible, try to reproduce the issue in a new game session
ṾïṚ
ṾïṚ2w ago
I started new save after ficsmass patch ~7 days ago
Beef
BeefOP3d ago
It is happening to me in a new save as well - sometimes foundations, sometimes mergers/splitters Still haven't found the culprit but I have experimented some :\ yeah, i had missing splitters, then restart and they appear again now its foundations :NOOOO:
ṾïṚ
ṾïṚ3d ago
YEAH, sometimes affect my gameplay too... it's really annoying
LarkinOmega
LarkinOmega3d ago
I disabled Build Gun utlilities and it seems to have solved those issues At least, the build holograms dissapearing I've had mergers just disappear randomly from the world, and wall mount power disappear if I try and connect a line too quickly. Not sure if the second one is related or not, but seems to be tied in with the power poles issue I was having. All items still exist and appear on a reload.
Beef
BeefOP2d ago
I don't think that's it - I don't have it enabled and the problem persists that's what makes it hard to identify though, because its so damn inconsistent AB_CableMod AdvancedPersonalStorage AutoGetLoot AutoLink AutoNameDoggos BetterTrainCollision BetterVehicleCamera BoxedUranium CatwalkLadders ConstructionPreferences ContentLib CounterLimiter CrankBatteries CrashSiteVanisher CurveBuilder CustomizableHUD DI_Common DI_FunctionsLibrary DI_Power_Indicators DaisyChainEverything DataTableFunctionLibraryLite DifficultyTuner DigitalStorage Dispenser DoggoTransportation EfficiencyCheckerMod EnhancedSorting FastForward FasterManualCraftingRedux FicsItNetworks FicsitFarming FirstPersonVehicles FlashlightSettings FocusSearchBox GardenerTools GatewaysExtension GeothermalMk HalfFrames Halflings HollowPillars Hopper HoverPackExtensionsRedux InfiniteNudge InfiniteZoop KeyBindForBlueprint LinearMotion LongerBeams MarcioCommonLibs MassUpgrade Megaprinters MkPlus MkPlusLibs ModUpdateNotifier ModernRailingExtension ModularUI MoreEnemySpawns MoreSignSpots NoDirtMask NuclearRebalancePatch PackagingMatters PersistentPaintables PoweredConveyorBelts RecipeCopier RefinedPower RefinedRDApi RefinedRDLib RemoveEmptyDimensionalStocks RocketFuelRebalancePatch SML SS_Mod ShowSplinePath SimplePlanner SkyUI StorageOnBelt TrainAlert TrainInteriors TransitStationMod TwoMeterWalls UninterruptedTrainBelts UniversalVehiclePaths WhereSomersloop Zippier avMallLib In addition to this, I have Resource Roulette and More Lighting Options but they're manually installed as they're my own I've been working through enabling/disabling them in chunks to see, but since its so inconsistent it's really hard to tell if it works or not
LarkinOmega
LarkinOmega2d ago
How do you pull that nice list? I'm trying to compare our lists
Beef
BeefOP2d ago
I made it in excel because the SMM copy modlist isn't working 😅
LarkinOmega
LarkinOmega2d ago
Haha alright
Beef
BeefOP2d ago
I copied the list from the metadata.json in the SMM debug and used excel "separate into columns" and separated based on "
LarkinOmega
LarkinOmega2d ago
Exactly what I'm doing right now AutoGetLoot AutoNameDoggos ConstructionPreferences CurveBuilder DoggoTransportation FasterManualCraftingRedux FlashlightSettings FocusSearchBox InfiniteNudge KeyBindForBlueprint ModUpdateNotifier NoDirtMask PersistentPaintables SML That's what I got If anyone else wants to share their modlist, we might be able to narrow it down further
ṾïṚ
ṾïṚ2d ago
I'll try disabling the Curve Builder mod – it's probably the only one I haven't checked yet...
DayJobT
DayJobT2d ago
FYI I am using curve builder mod and do not have these issues.
Acxd
Acxd2d ago
Maybe it's a conflict with other mods
Tomtores
Tomtores2d ago
Have you tried full reboot of the windows? Not shutdown and start, full reboot. I had someone report very same issue with disappearing mergers, that somehow went away after they restarted the machine.
LarkinOmega
LarkinOmega2d ago
This is a reliable way to solve the issue for a time, but we're trying to discover the root cause, not just address the symptoms
ṾïṚ
ṾïṚ2d ago
Restarting the game is enough 99% of the time, but this is not a 'real fix.' Curve Builder doesn't seem to be the cause of this bug. I just loaded my save, and all the wall power outlets were gone. Restarted the game, and voila - everything is working as intended.
Beef
BeefOP23h ago
I'm not sure what you mean by shutdown and start vs full reboot. I assume you mean not choosing reboot but instead shutdown wait a few seconds and start. But I can guarantee the issue persists regardless of PC state as I shut the PC down entirely each night - it is the kind of bug that appears maybe 25% of the time so it's difficult to pin down which mod it is. I don't think it's a vanilla bug. We have all of these in common, so unfortunately I can't rule anything out, but it does narrow down the list quite a lot
LarkinOmega
LarkinOmega23h ago
Sorry, that was the list of matches, not my full list
Beef
BeefOP23h ago
ah so you already narrowed it down then, still helpful 🙂
LarkinOmega
LarkinOmega23h ago
WE can problably elminate the basic mods too, SML and ModUpdateNotifier
Beef
BeefOP23h ago
yeah I'm confident in that assessment 🤝
LarkinOmega
LarkinOmega23h ago
ConstructionPreferences touches Power, FlashlightSettings and NoDirtMask affect rendering, and PersistentPaintables hits just about everything Those are my guesses
Rdc74656
Rdc7465618h ago
I have had this issue, just out of curiosity do you have any of the bp designer mods installed, like either giving you free or variants of the designer
ṾïṚ
ṾïṚ14h ago
I have that issue, and I’m using the same mods from @LarkinOmega’s list: CurveBuilder (disabled, but the issue still persists) FasterManualCraftingRedux InfiniteNudge SML (of course many others, but only that mods match)
LarkinOmega
LarkinOmega14h ago
Well that narrows it down a lot, FasterManualCraftingRedux seems like a weird source of the problem And I'm sure we'd have way more reports if it was Infinite Nudge
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