Dell
Dell
SMSatisfactory Modding
Created by Dell on 3/26/2025 in #help-using-mods
Mod Update Manager closes Satisfactory as expected, but Steam thinks Satisfactory is still running.
A few minutes ago, I booted up Satisfactory and was greeted by the Mod Update Manager popup. MUM said some of my mods had updates available, so I clicked the Update (Open SMM) button in the bottom right corner of the popup. Satisfactory closed as expected, but Steam said it was still running despite Task Manager showing that FactoryGameSteam.exe wasn't running. After I updated my mods, I tried pressing the blue STOP button in Steam to see what would happen to the Mod Manager. Fortunately, nothing spooky happened, and it just ended up closing SMM. None of this is a big deal to me, and I have no idea if you guys can even fix this, but I figured reporting it couldn't hurt.
5 replies
SMSatisfactory Modding
Created by Dell on 12/1/2024 in #help-using-mods
[UNSOLVED] Splitters and mergers disappear at random
Recently after updating my game to 1.0.1.0 and launching it with my mods enabled, random objects of the same type will all vanish from my save whenever I load it. Normally when something like this happens I just remove whatever the offending mod is, but in this case I have no way of knowing since the objects that get deleted are completely different every time. The first time it happened all of my MK.I power poles got deleted, the second (most recent) time it happened all of my splitters got deleted. Another thing to note is that none of the respective wire or belt connections between each object were removed. And to top it all off sometimes certain objects would just cease the exist the moment you tried building them, like in the case of newly-placed splitters. In addition to the random disappearance of certain objects, I've also noticed that when I use the Middle-Mouse Button to quick-select something, the hologram simply won't render for that object. What makes it strange is the fact that it only happens when copying FICSIT Foundations or Ramps (I haven't tested the other Foundation materials or variants since I don't have them unlocked), as there hasn't been a single Machine, Belt, or Pipe that's had this issue. I have no idea what mod is causing all of this to happen but it's certainly very inconvenient to deal with. Fortunately I at least know it's a mod causing this to happen since when I disabled SMM's integration into the game via the app's "Mods off" button all of the above issues were fixed, so at least this isn't an issue with the base game. If anyone is experiencing something similar, react to this post with a ❗ instead of filling the comments with redundant info.
22 replies