Ethonodon
Ethonodon
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
anyways, that's not what's important. I need to know if there's a complementary fork for any version later than 2.3 as 2.3 has that leaf issue
15 replies
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
15 replies
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
which is why I'm looking for a fork of a later version that doesn't have that leaf block issue
15 replies
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
the only issue being the leaf block issue
15 replies
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
"got to work" as in I can look at it and say "wow, this looks good. I like this and want to play minecraft this way."
15 replies
DHDistant Horizons
Created by Ethonodon on 6/9/2024 in #help-me
Complementary fork for 5.2?
lods still rendering and being partially shaded, yes
15 replies
DHDistant Horizons
Created by Ethonodon on 5/21/2024 in #help-me
Any way to sync client and server?
awesome, thanks. I'll look into these
13 replies
DHDistant Horizons
Created by Ethonodon on 5/21/2024 in #help-me
Any way to sync client and server?
and how would I find the lod data?
13 replies
DHDistant Horizons
Created by Ethonodon on 5/21/2024 in #help-me
Any way to sync client and server?
where would I find this?
13 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
No description
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
No description
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
No description
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
so what I've found is that with BSL, it appears to work ENTIRELY AS IT SHOULD, except for ONE issue. The shadows get disabled when I turn on lod rendering. If anyone has any clue at all how to fix this, or even just an idea as to what's CAUSING turning the lods on to disable shadows, I would be greatly appreciative
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
No description
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
No description
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
I can also sit in the DH config menu, and just flicking the lod rendering on and off I can see turning it on just disables all the shadows
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
ive now tried using this specific shader (DH-compatible complimentary) without DH, and the leaves and grass still do that weird thing. So that's an issue related to that specific shader
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
im still continuing my testing, but if you'd like to help test as well, it might go faster. No rush or pressure obviously and regardless of if you help I can still lyk if I get it to work, but I think the only way I'll be able to solve it is if I have another opinion on what might work
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
I’m not going to just give up simply cause it might be kinda hard, clearly this is an issue and not just for me so that makes it more than worth trying to solve
42 replies
DHDistant Horizons
Created by Ethonodon on 3/31/2024 in #help-me
Shader-Compatible Oculus or Optifine 1.18.2
I haven’t exhausted all my options yet which is why I’m trying to troubleshoot it
42 replies