karenV
karenV
ability to show openbrush models in augmented reality with marker based tracking
BlinkAR app is no longer supported
2 replies
Load GLB gradually in Unity
Awesome thanks!
10 replies
Load GLB gradually in Unity
Yes some c#
10 replies
Load GLB gradually in Unity
Yes I can code c# some
10 replies
Load GLB gradually in Unity
Yes . Where it loads in the order the strokes were painted
10 replies
Animating strokes in Blink
Yes they take you to blink to download the app
6 replies
Animating strokes in Blink
example of scene created in blink from openbrush export https://blink.life/KVP_Phosphorescence
6 replies
Animating strokes in Blink
@andybak They use tiltbrush shaders but my understanding is that they rewrote everything to work with their system. They have a unity package that is downloadable from Tuck Siver. I set up scenes in unity so can use animation created in unity. They use lua for scripting
6 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by Palaeolak on 8/27/2023 in #open-brush-chat
Running the intro sketch separately
4 replies
OBOOpen Brush, Open Blocks, Icosa Gallery
Created by Palaeolak on 8/27/2023 in #open-brush-chat
Running the intro sketch separately
I have done this frequently. Open your sketch and select the video camera and stand where you want to start recording. Reload your sketch (reopen from your sketchbook). Start recording as soon as the sketch starts loading. You might need to plan the beginning of the sketch so it gives you time to start recording.
4 replies