ciaens
ciaens
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TIPThe Iris Project
Created by ciaens on 6/29/2024 in #iris-issues
Cycling through shaders makes the game window vanish
The game doesn't crash at all. It's still running fine I suppose, it just doesn't have any Wayland surface. I have to kill it manually.
4 replies
UBUniversal Blue
Created by ciaens on 5/9/2024 in #bazzite-help
No gamescope on Heroic Launcher
I have org.freedesktop.Platform.VulkanLayer.gamescope, version 3.14.2
10 replies
UBUniversal Blue
Created by ciaens on 5/9/2024 in #bazzite-help
No gamescope on Heroic Launcher
I've installed the gamescope flatpak as well. But I'm not sure on the steps to take after that. Heroic Game Launcher still doesn't see gamescope.
10 replies
UBUniversal Blue
Created by ciaens on 4/26/2024 in #bazzite-help
Steam is visually broken
Solved by disabling GPU accelerated rendering in WebView (settings -> Interface).
3 replies
TIPThe Iris Project
Created by ciaens on 3/11/2024 in #iris-issues
Intense flickering under wayland/KWin6
oh nice to know that it is fixed 👍
8 replies
TIPThe Iris Project
Created by ciaens on 3/11/2024 in #iris-issues
Intense flickering under wayland/KWin6
Thanks for pointing me in the right direction ! Sadly no premade package for Tumbleweed so I had to patch it myself. For anyone having the same issue, follow this comment: https://github.com/Admicos/minecraft-wayland/issues/54#issuecomment-1722715553 with this patch
diff --git a/src/platform.c b/src/platform.c
index c5966ae7..3e7442f9 100644
--- a/src/platform.c
+++ b/src/platform.c
@@ -49,12 +49,12 @@ static const struct
#if defined(_GLFW_COCOA)
{ GLFW_PLATFORM_COCOA, _glfwConnectCocoa },
#endif
-#if defined(_GLFW_X11)
- { GLFW_PLATFORM_X11, _glfwConnectX11 },
-#endif
#if defined(_GLFW_WAYLAND)
{ GLFW_PLATFORM_WAYLAND, _glfwConnectWayland },
#endif
+#if defined(_GLFW_X11)
+ { GLFW_PLATFORM_X11, _glfwConnectX11 },
+#endif
};

GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
diff --git a/src/wl_window.c b/src/wl_window.c
index 7b9e3d0d..dd1c89ed 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -2109,8 +2109,7 @@ void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
void _glfwSetWindowIconWayland(_GLFWwindow* window,
int count, const GLFWimage* images)
{
- _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
- "Wayland: The platform does not support setting the window icon");
+ fprintf(stderr, "!!! Ignoring Error: Wayland: The platform does not support setting the window icon\n");
}

void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos)
diff --git a/src/platform.c b/src/platform.c
index c5966ae7..3e7442f9 100644
--- a/src/platform.c
+++ b/src/platform.c
@@ -49,12 +49,12 @@ static const struct
#if defined(_GLFW_COCOA)
{ GLFW_PLATFORM_COCOA, _glfwConnectCocoa },
#endif
-#if defined(_GLFW_X11)
- { GLFW_PLATFORM_X11, _glfwConnectX11 },
-#endif
#if defined(_GLFW_WAYLAND)
{ GLFW_PLATFORM_WAYLAND, _glfwConnectWayland },
#endif
+#if defined(_GLFW_X11)
+ { GLFW_PLATFORM_X11, _glfwConnectX11 },
+#endif
};

GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
diff --git a/src/wl_window.c b/src/wl_window.c
index 7b9e3d0d..dd1c89ed 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -2109,8 +2109,7 @@ void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
void _glfwSetWindowIconWayland(_GLFWwindow* window,
int count, const GLFWimage* images)
{
- _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
- "Wayland: The platform does not support setting the window icon");
+ fprintf(stderr, "!!! Ignoring Error: Wayland: The platform does not support setting the window icon\n");
}

void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos)
(removed last diff from original because I believe no longer relevant with glfw 3.5, and you have to apply manually) Note: I get this when entering the world but I think I can ignore (just cursor out of window context). [23:18:46] [Render thread/ERROR]: ########## GL ERROR ########## [23:18:46] [Render thread/ERROR]: @ Pre render [23:18:46] [Render thread/ERROR]: 65548: Wayland: The platform does not support setting the cursor position
8 replies
TIPThe Iris Project
Created by ciaens on 3/11/2024 in #iris-issues
Intense flickering under wayland/KWin6
hmm I'm on openSUSE Tumbleweed. I'll search if the patch exist or if I should build it
8 replies