Intense flickering under wayland/KWin6
Minecraft 1.20.4
Using lithium / sodium / iris
Plus Terralith, visuality, cloth config and no telemetry but the same flickering is present without these mods.
No flickering or very rare flickering when using sodium or vanilla.
Activating shaders (iris) causes the flickering to start.
I can provide minecraft logs if necessary (I believe there are no errors in them).
4 Replies
I have a similar bug with NVIDIA + wayland
to fix it, I use the minecraft-wayland glfw patch from the AUR, and enable "use System GLFW" in prism
hmm I'm on openSUSE Tumbleweed.
I'll search if the patch exist or if I should build it
Thanks for pointing me in the right direction !
Sadly no premade package for Tumbleweed so I had to patch it myself.
For anyone having the same issue, follow this comment: https://github.com/Admicos/minecraft-wayland/issues/54#issuecomment-1722715553
with this patch
(removed last diff from original because I believe no longer relevant with glfw 3.5, and you have to apply manually)
Note: I get this when entering the world but I think I can ignore (just cursor out of window context).
[23:18:46] [Render thread/ERROR]: ########## GL ERROR ##########
[23:18:46] [Render thread/ERROR]: @ Pre render
[23:18:46] [Render thread/ERROR]: 65548: Wayland: The platform does not support setting the cursor position
yep
btw: that error will cause a crash if you try running Forge 1.19+, the latest NeoForge fixes this
oh nice to know that it is fixed 👍