TajemnikTV
SMSatisfactory Modding
•Created by switchb on 3/2/2025 in #help-using-mods
Covered Conveyor Belts, game crashes after loading a save.
cc @Bababooie {Class::Null}
9 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
and as Rex said, copying or moving will bork them, so remember it has to be migrated.
To get the latest Fab plugin you can download "default/vanilla" UE and copy it to projects plugin folder or UE-CSS plugins folder
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
Actually, update to this:
Importing Fab assets can be done via a plugin and MIGRATING them DIRECTLY into mod CONTENT folder, subfolders won't work:d
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
okay, so to include both ways and mark this question as answered, I'll merge it into one message:
Rex's approach:
1. download and install UE 5.3 from Epic Games 2. create a blank project in that UE 5.3 3. download the content from Fab and add it to that blank project 4. inside UE 5.3, migrate the assets you want to use inside a new folder at the root of the project (I called it AAA_Th3, any name should work as long as it's not already in use by FactoryGame) 5. in Windows File Explorer, copy the AAA_Th3 folder from the blank project to the modding project 6. open the modding project in UE-CSS and move the AAA_Th3 folder from Content into the plugin (mod) of your choiceMrHid6 approach:
you can use the Epic Game store inMany thanks for the input guys!Unreal Engine -> Library
just click add to project on the asset then clickShow All Projects
click on the FactoryGame project it will come up with an error about not being compatible, just change the version to 5.3 and clickadd to project
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
huh, doing it with the approach MrHid6 suggested, it allowed me to use the migrate function into my mod folder, interesting. Unless I could do the same when I used the Fab plugin but I accidentely selected some other folder, I'd very much LOL about it then XD
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
cuz that does indeed sound a bit easier than downloading a whole engine again
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
wouldn't that cause the issue above, where if moved to mod content folder it causes assets to get borked (MIs going blank, meshes losing assigned textures/material)?
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
that's an interesting workarouind, I'll definitely check it out, thank you for sharing!
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
can't blame them, that would definitely speed up some things, especially that fab is filled with many pretty good assets, and that would be a life saver for less advanced users or people without much of a background in modeling or however the process of making these assets is called
22 replies
SMSatisfactory Modding
•Created by TajemnikTV on 2/24/2025 in #help-developing-mods
Importing assets from FAB
ah bollocks...
22 replies
SMSatisfactory Modding
•Created by ExileFox / Ryder17z on 2/22/2025 in #help-using-mods
structural solutions - where is the "ss concrete/metal material" used?
cc: @D4rk
dunno if it's a known thing but thought it might be worth letting ya know
27 replies
SMSatisfactory Modding
•Created by leothelion9 on 2/21/2025 in #help-using-mods
Crash dumb
Try what Fred says
10 replies
SMSatisfactory Modding
•Created by leothelion9 on 2/21/2025 in #help-using-mods
Crash dumb
Looks like your GPU crashed?
10 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
Hope it's gonna work just fine:D
You too have a great night! Cheers
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
Yeah, you could try enabling those settings, maybe your crashes were solely because of the Surface Cache. But if it does crash again with Niagara Tick mentioned in the crash report, these might be a reason why
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
So good to hear that! I'll try to, but I'm not really good at explaining things lol:
Surface Cache Compression settings affects how UE stores and processes surface cache for Lumen. When you had it set to 0 (Uncompressed) it wasn't compressing at all and most likely filling up any available memory - On top of that, your crash referenced AtlasSize, so most likely the atlas was overfilling and tried to allocate more, which if it exceeds 8k - it crashes the game.
AsyncTicks settings is rensposnible for how the engine schedules asynchronous tasks related to ticking. When they are enabled, it allows some tasks to be processed in parallel rather than sequentially, which could improve CPU performance.
Neither of those settings should directly control the quality or visual fidelity, they are mostly performance and stability settings
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
Okay, that's really good then, if there happens to be any crash - don't hesitate to let me know immediately. We'll make sure to fix it right up. In the meantime I will check out that place myself and figure out why it was crashing with these settigns before
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
Hm, that's... odd.
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
I've never actually tried the Blood Moon mod, I'll definitely have to see that - You can also do some photoshoots yourself:p
54 replies
SMSatisfactory Modding
•Created by Co5teL on 2/20/2025 in #help-using-mods
Insta Crash when playing,
If you wish to disable Graphical Overhaul mod but only change the grass density, then you can go with SpaceGameDevs mod
54 replies