Big Boy
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
In any case, it's not an option to swap it because it's a larger modpack I'm not in charge of
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
The log is usually straightforward in relation to Connector crashes, but see how even with all the Connector traces, it still says that it's not the suspected mod?
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
The crash log is provided as info that I can't necessarily read as well as you, but it seems to me as well that it says nothing useful for this particular crash. I think it just marks failures related, but not causing the crash, unfortunately
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
That's my only data
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
I've had no other issues until just before this started when I updated 2.1.0 to 2.1.2
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
2.1.2*
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
Connector is in Alpha and works fine in other instances. I use 2.1.2 in another instance with 100 more mods. It's the update action that broke this and I'm really unsure why. I could delete the LOD cache and it would probably fix it, but 2.1.0 works fine for now
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
Connector is not the issue, it's just failing because of the ticking entity
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Updating 2.1.0 to 2.1.2 causes Ticking World crash
Fast Utils is embedded in Forge Mods
15 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
Okay it was because I updated DH from 2.1.0 to 2.1.2, that's a major issue
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
It even crashed faster
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
I'll uninstall temporarily, seems to load everything faster, which is cool
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
Forgematica crash. Amazing timing to suddenly break
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
no idea about performance yet
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
installing
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
seems to have worked
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
What version of 21
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
In the case that it doesn't, it's using a gargantuan amount of RAM very very fast, and allocating more hardly helps since it just fills that buffer and causes bigger purge lag
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
I see in other RAM posts that DH pulls from outside when it needs to, or am I misunderstanding that? It's fairly direct language when referred
41 replies
DHDistant Horizons
•Created by Big Boy on 9/8/2024 in #help-me
Not allocating RAM efficiently/correctly?
41 replies