lumoize
lumoize
DHDistant Horizons
Created by lumoize on 4/8/2025 in #bug-report
Nether & End Rendering Broken in 1.21.5 in NeoForge
Apologies for not adding the log in the first place
8 replies
DHDistant Horizons
Created by lumoize on 4/8/2025 in #bug-report
Nether & End Rendering Broken in 1.21.5 in NeoForge
8 replies
DHDistant Horizons
Created by lumoize on 4/8/2025 in #bug-report
Nether & End Rendering Broken in 1.21.5 in NeoForge
Okay, now adding a 3rd video, apologies. I'm unsure the reason entirely now, but the effect in the end is instantly fixed the moment a properly spawned boss ender dragon (Not one summoned with commands) is killed. In the video you can see the issue fixed. I summon a dragon with commands and the issue is still fixed, but the moment a dragon is summoned from the crystals, the issue begins again. If the End / Dragon issue should be moved to a seperate bug repport, please let me know
8 replies
DHDistant Horizons
Created by lumoize on 4/8/2025 in #bug-report
Nether & End Rendering Broken in 1.21.5 in NeoForge
Adding second sub-issue to the post: A similar effect is happening in the End as well.
8 replies
DHDistant Horizons
Created by lumoize on 4/2/2025 in #help-me
Server Debug Command Question
No description
3 replies
DHDistant Horizons
Created by lumoize on 11/18/2023 in #bug-report
AO + Shading Interaction with Forge Shaders
Yeah, I'm no Graphics Engineer but I know it's a mess, unless shader developers work directly with them there isn't much that can be done. But who knows, maybe someday!
9 replies
DHDistant Horizons
Created by lumoize on 11/18/2023 in #bug-report
AO + Shading Interaction with Forge Shaders
If it's just a forge shader issue I doubt there's much to be done on the side of the DH devs, but I'm interested in hearing what they say
9 replies
DHDistant Horizons
Created by lumoize on 11/18/2023 in #bug-report
AO + Shading Interaction with Forge Shaders
Thanks for the info! With that in mind I did more testing: It seems that the issue is specifically when you launch with shaders when using Old lighting:default or off. If you launch with Old Lighting:On then turn off shaders, everything seems to be fine
9 replies
DHDistant Horizons
Created by lumoize on 11/18/2023 in #bug-report
AO + Shading Interaction with Forge Shaders
No description
9 replies
DHDistant Horizons
Created by lumoize on 11/17/2023 in #bug-report
Main Release- Forge Shaders don't render DH Chunks
Got it, Didn't know if it was known given the BSL footage from the Trailer. Thanks for the response!
3 replies