Aroc
SMSatisfactory Modding
•Created by Aroc on 2/17/2025 in #help-using-mods
Crashing every few minues
Heyya. Since today, i crash every few minutes ingame. On top of that, when i try to start the game with the "Play Satisfactory" button in the ModLoader, i have a 50%+ chance to instant crash before i even see the game.
Any Chance i can find out what is causing it?
Crashlog is attached. Also SSMDebug is attached
23 replies
SMSatisfactory Modding
•Created by Aroc on 2/14/2025 in #help-using-mods
Powergrids fusing together?
Heyya
Hope someone can help me.
Somehow, my Powergrids "fuse" together, and are displayed as one. But every few mins, the game then breaks them up again for half a second, and then fuse them again, resulting that some machines also restart because they lose power.
Anyone knows where that comes from, or what mod could be the reason for that?
Here is a short vid to show what i mean. In the Vid you can see that it first shows it as 80 MW standalone, and after a few seconds it merges those 80 MW into the rest.
https://streamable.com/3ejp98
11 replies
SMSatisfactory Modding
•Created by Aroc on 2/12/2025 in #help-using-mods
ResourceNodesManager Mining % and Hotkey
Heyya
Playing around with the Mod "Resource Nodes Manager" from @Andre Aquila <Aquila Industrial> and really love it.
Now few questions:
- Sometimes, it shows the % of the Miner, but most of the times in only shows "Miner Mk. x" or even just "Mining". Why is there a diff? Also for the % one, it showed "Miner Mk. 1 (83%)" on one Miner in front of me that was a Mk1 at 250%
- Would it be possible to add a Hotkey for the menu? Instead of pressing enter + /rm all the time
- Also, would it be possible that the menu saves it state? e.g. if i searched for "Coal", close the Menu and reopen it, it should still search for "Coal"
4 replies
SMSatisfactory Modding
•Created by Aroc on 2/8/2025 in #help-using-mods
Linked Machines not filling all machines equally
Hello
I just installed the mod "Linked Machines" and i built 6 constructors next to each other, on foundations so they are aligned and everything.
all taking in iron rods and should produce screws.
now after a few seconds/minutes ingame, the dist of the ironrods in the the constructors are the following:
Constructor 1: 10x Ironrod
Constructor 2: 9x Ironrod
Constructor 3: Empty
Constructor 4: 76x Ironrod
Constructor 5: Empty
Constructor 6: 11x Ironrod
and because of that, the machines are idle inbetween and not everything runs smoothly.
am i doing something wrong, or is that just intended behaviour of the mod?
5 replies