lime
lime
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
so it looks like it might actually be case #1?
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
...and turning cave culling on again doesn't un-render the caves. huh.
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
No description
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
ill try exploring that area again
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
No description
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
i see, so i should be able to just turn off cave culling when in a big cave underground and load the LODs for it?
15 replies
DHDistant Horizons
Created by lime on 6/4/2024 in #help-me
cave culling questions
to follow up: if any of these methods are valid, would adding in a way to turn it off automatically when below a certain height and/or within a certain area be feasible? this way, you could only generate/render them when they are needed (underground, in a big cave)
15 replies
DHDistant Horizons
Created by lime on 6/3/2024 in #help-me
Low-detail LODs of non-full blocks rendering behind them while they are still visible
although I suppose kelp might not look that bad once i explore the chunks behind them
9 replies
DHDistant Horizons
Created by lime on 6/3/2024 in #help-me
Low-detail LODs of non-full blocks rendering behind them while they are still visible
No description
9 replies
DHDistant Horizons
Created by lime on 6/3/2024 in #help-me
Low-detail LODs of non-full blocks rendering behind them while they are still visible
cranking that all the way up does seem to fix the issue, thank you! hopefully I won't run into any issues with holes in LODs
9 replies
DHDistant Horizons
Created by lime on 6/3/2024 in #help-me
Low-detail LODs of non-full blocks rendering behind them while they are still visible
apologies if solutions already exist somewhere for this, I haven't found any through a short search
9 replies