Low-detail LODs of non-full blocks rendering behind them while they are still visible

Hey, I've had this issue for a while, on various versions, and I've been wondering if there's some setting I'm missing that would fix it. Non-full or semitransparent blocks, like fences or lanterns, will often have their LODs showing up behind them while the actual block is still visible, which looks really bad. Screenshot taken on forge 1.19.2 with the latest release candidate from #announcements, but similar issues have occurred on other versions.
No description
Solution:
Increase overdraw prevention
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6 Replies
lime
lime5mo ago
apologies if solutions already exist somewhere for this, I haven't found any through a short search
Solution
MarijnIsN00B
MarijnIsN00B5mo ago
Increase overdraw prevention
MarijnIsN00B
MarijnIsN00B5mo ago
Its in the advanced graphics settings iirc
lime
lime5mo ago
cranking that all the way up does seem to fix the issue, thank you! hopefully I won't run into any issues with holes in LODs
lime
lime5mo ago
is there anything that could work similarly for kelp too?
No description
lime
lime5mo ago
although I suppose kelp might not look that bad once i explore the chunks behind them
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