lime
DHDistant Horizons
•Created by lime on 6/4/2024 in #help-me
cave culling questions
hi, I've got a few questions about how cave culling works.
are caves culled during LOD generation, rendering, or both?
if during generation, would temporarily disabling cave culling to make cave LODs only for a certain section of the world be enough to make them render for that certain area later?
if rendering, can you render cave LODs in already-explored chunks by just temporarily turning it off?
if both, if you turn it off, generate cave LODs, view them (for a screenshot, or whatever), then turn it back on, will the generated cave LODs still be there for viewing without having to be regenerated later on?
thanks a lot!
15 replies
DHDistant Horizons
•Created by lime on 6/3/2024 in #help-me
Low-detail LODs of non-full blocks rendering behind them while they are still visible
9 replies