Distant Horizons

DH

Distant Horizons

This is the place to go for: news, information, and discussion about the Distant Horizons Minecraft mod.

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Version compat issues

Just trying to find a version of distant horizons that works here (Image for reference) Unable to change sodium version because of other compat isssues with other mods...
No description

Conflict with Iris 1.7.3

I thought DH is compatible with iris 1.7+. Attached log
Solution:
No you would need 2.1.2

Weird visual glitch

Hi, I am a new modder so I dont understand many things about modding. The image explains my problems by itself. I am using 20 mods, it happens only with shaders (i tried with MANY compatible shaders) MODS: Another Furniture Architectury API (Fabric/Forge/NeoForge)...
Solution:
Oh you're on forge. In that case it gets a little more complicated. Download embeddium and oculus from this link: https://github.com/Asek3/Oculus/actions/runs/11198312573/artifacts/2020008921
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LOD render distance maxes out at like 256 no matter what I set it at…

Was working fine before I tried to generate a new world. I even tried deleting the config file… not sure what to do now

NBT Error upon server join for some players

Hello! I have a server on forge 1.20.1 that is encountering an issue. Some players get a error on attempting to connect to a server that is as follows: Internal Exception: java.lang.NullPointerException: Cannot invoke "net.minecraft.nbt.CompoundTag.m128459(String)" because "nbt" is null The reason that I am posting it here is because I have noticed that this only occurs when DH is active in the client install of the modpack. Oddly enough, it doesnt happen every time and it doesnt happen to every player. When it does, the player must restart to be able to join or it will happen repeatedly. It is quite frustrating to troubleshoot as it takes a few restarts to be able to tell if the change that I made actually helped or not....

White Outline Bug

I keep getting this white outline on the most distant LOD chunks and clouds. Does anyone know how to fix it? Attached screenshot and modlist....
Solution:
It seems I had antistrophic filtering enabled, turning it off has removed the problem.
No description

Map that disappears when using elytras

Good morning, To begin with, I'm using a translator to write this message because I don't speak English well. My friend has visual glitches when using his elytras. A huge piece of map seems to disappear, to move... What's strange is that everything was working perfectly well, and the bug appeared suddenly without adding mods, datapack or anything...

Any way to do anything about this odd underwater effect?

First picture is the effect from afar, second & third pic show the effect closer up being cut off by overdraw prevention. The effect is quite jarring for structures that are in the water but not connected to the sea floor, just wondering if there's anything to be done about it or if this is just a known thing you kinda have to deal with lol....
Solution:
try reducing cave culling height
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is there any way I can run my shaders and these mods consistently above 60fps

I use rethinking_voxels and I have it on pretty high performance settings, but my fps will sometimes drop to 40 in some specific areas. I want to know if there is any way (without my computer sounding like a helicopter) to stay consistenly over 60 fps.
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Not sure what i'm doing, New to minecraft modding. Need help

I watched a few youtube videos on how to install distant horizons and they all show them generating the chunks and then magically the can see for miles upon miles, So i was excited to get this onto a modpack i've been playing and put it to use. Now i've pre generated the chunks and have it installed but i'm not seeing any of the generated chunks. Did i do something wrong ? I'm not sure what to do and need help. I'm very confused because i see people start a new world, They dont see anything.. li...
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Strange afterimage and white sky(night and day)

I'm using a shader that is probably supported by DH, but this visual glitch occurs. Does anyone know a solution? Also, no shader is applied to the terrain generated by DH. ・Minecraft version is 1.20.1. ・The shader uses "ComplementaryUnbound_r5.0"....
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LODs load slowly (server-side)

Which setting do I need to change to improve the speed at which LODs are sent to the client? Using a Nightly Build of DH server-side and client-side. [DistantHorizons-2.3.0-a-dev-1.21.1.jar]...

LODs rendering on top of normal render distance [LATEST NIGHTLY 1.21]

The DH chunks are like rendering on top of the normal render distnace, it's very confusing and looks like an illusion
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Distant Horizons renderer has encountered an exception!

I don't know how this error occured or what happened but here's what I tried: - Deleting the DistantHorizons.toml file in the config folder. - Installing a different version. The first screenshot is using version 2.21, the second screenshot is using version 2.2.0, and the last screenshot is my mods folder. I play multiplayer using version 1.21....
No description

Game Crashes When Loading Distant Horizons with Shaders

My game keeps crashing when I go to use Distant Horizons with shaders on CurseForge. I am not sure what is causing this but I have provided information below. When I go to click "Play" on CurseForge from my modpack, my Minecraft Launcher runs successfully; however, it does not actually launch the game. Once I click "Play" on the Minecraft Launcher, my PC begins launching Minecraft; however, it then crashes once the downloading bar gets to right before launching the game. If anyone can help, that would be most appreciated! ...

is it possible to add fancy grass to dh?

When using mods it only works for normal chunks (which makes sense). Is there any way to use fancy grass or is the only solution to change the texture of grass blocks?...

Is there any way to remove an area previously rendered?

I have a rather large map where there is quite a lot of work in progress areas that look really messy, I take a lot of screenshots and and videos and those areas are preventing me from taking shots in that general direction.