Where can I find IRIS mod that compatible with Sodium 0.5.7?
I need it ASAP, I was looking for this for like 2 hours, didn't find anything.
Enchanted Items turn black when used along Essentials
As the title says, using a shader pack while having the mod, "Essentials" installed will sometimes turn enchanted items black. Oddly enough, the status of weather or not this happens can change at random, or when switching servers.
Edit: I've also noticed it's location based, stops happening when I move further from either my spawn point or world spawn (not sure which)....
astralex crashed
I have tried this shader and it gives me an exit code 6 and crashes. It used to work but now when I try to apply it it does not work. Please let me know how to solve this problem.
Duplicated player.
I was using Iris shaders on Fabric 1.20.6 with other mods and a client. Irirs was causing me to see double of stuff that was on players from time to time depending on distance and other stuff. It could be affected by the client im using i dont know but its a weird bug. thought i'd share it just in case.
Issue with DH
Hello, I recently downloaded Distant Horizon, the Bliss shaders, Iris and all, but When I'm in-game, it tells me that the DH chucks won't show up because my shader doesn't support it.
Distant horizons is taking up all my cpu and it is laggy
and it is not loading chunks well EDIT: It just took a while to load but it is still super laggy and it makes my whole pc slow
Dark Render of custom Models on Iris on certain shaders
Shader that is being used is the SEUS PTGI HRR 2.1, resourcepack used is the Optimum Realism R2.5.0 WIP.
The 'custom grass' appears dark on Iris, (refer to image 2) and the in-game grass appears fine as it should be.
Both, the 'custom grass' and in-game grass appear uniform on Optifine with SEUS PTGI HRR 2.1
The 'custom grass' has been added by adding 'multiparts' in the blockstates....
Forge Crash on BMC
BMC4 comes with Oculus installed. I tried both latest 2 versions of Dark Horizons on Forge.
Solution:
Iris does not support Forge. Please contact the Better Minecraft or Oculus developers.
artifacting with dynamic lighting
hi im using complementary reimagined on iris and any time a pull out a torch or any kind of dynamic light little red or yellow square pop up on the ground or block that are lit up by the light source
iris not loading properly
deferred.fsh: deferred.fsh: 0(345) : error C7537: OpenGL does not allow 'sample' after a type specifier
0(345) : error C0000: syntax error, unexpected '=', expecting ';' or '(' at token "="
0(346) : error C0000: syntax error, unexpected "=", expecting "::" at token "="
0(347) : error C0000: syntax error, unexpected ',', expecting "::" at token ","
0(348) : error C0000: syntax error, unexpected '-', expecting "::" at token "-"...
Sodium and therefore Iris incompatible with PhysicsMod Pro NeoForge 1.21
Game crashes with both physics mod pro and sodium installed on NeoForge 1.21. Will luanch without problem if I remove either mod from installation.
Iris shaders will not load at all.
I have tried multiple shaders, updated, reinstalled both shaders, fabric, and Iris but I still get the same issue.
This is the code I get from the error.
net.minecraft.class2973: Invalid shaders/core/basic.json: Non [a-z0-9/.-] character in path of location: minecraft:basic_tessControl.tcs...
Solution:
After much trial and error I have discovered that this issue is due to a mod (specifically the Caligo mod). So, if anyone else gets an error like this, I would double check the mods you have installed.
sodium renderer-unsupported driver issue
this error pops up every time i go to launch mc with sodium. yes i have updated drivers to the latest version and tried a few other work arounds that ive seen like adding jvm arguments to the launcher and trying to launch through programs modrinth etc. nothing seems to change the error. anything else im not aware of or doing wrong?
Low fps on AMD gpu
I'm using a 5600XT and this is vanilla with some performance mods added
Still I cannot figure out why my gpu is 99% utilized but the fps remain so low...
Bookshelf rendering issue with Continuity
Whenever I load into a world, the texture of bookshelves breaks and looks kind of like a chest (see picture). Reloading textures (f3+t) fixes it, but it's annoying to have to do it every time I load into a world. This doesn't happen when iris is disabled or shaders are turned off (or when continuity is disabled). Does anybody know why this happens/how to fix?
Solution:
well I have found the culprit - Remove Reloading Screen
Im having issues with my Complimentary Shaders(and others).
When I go underwater it goes completely foggy and I cant see the blocks I;m standing on. Other shaders wont allow me to even see my own characters hand or the sun like in these photos. I'm not using any Texture packs, but I am using Mods.