JackSpires
JackSpires
DHDistant Horizons
Created by JackSpires on 5/13/2024 in #help-me
Implementation limit of 16 active fragment shader samplers - fragment shader uses 19 samplers
IF YOU GET THIS ERROR - Switch from BLISS shader to BSL if you're on mac Implementation limit of 16 active fragment shader samplers (e.g., maximum number of supported image units) exceeded, fragment shader uses 19 samplers
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