SmokePudding
DHDistant Horizons
•Created by SmokePudding on 4/10/2025 in #help-me
OpenGL spam when fullscreening / unfullscreening, eventually leading to crash after 15 minutes
Minecraft Ver: 1.20.1
Forge Ver: 47.3.0
DH Version: 2.3.2-b
Oculus: 1.8.0
Embeddium: 0.3.31
GPU: NVIDIA RTX 4070 SUPER
Game Type: Multiplayer (currently not enabled on server)
Specific Error Message:
[09Apr2025 22:29:42.479] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.'
Mod List: https://pastebin.com/vwdGnTbt
Having an issue with Distant Horizons in my current modpack where this error spammed, reaching close to 5 million lines in 5 minutes and massively using disk space. The error doesn't seem to occur until I either press my fullscreen key while ingame or unfullscreening. Doing that causes Distant Horizons to stop rendering far-out chunks until I go to the mod settings and disable / re-enable it again.23 replies