SmokePudding
SmokePudding
DHDistant Horizons
Created by SmokePudding on 4/10/2025 in #help-me
OpenGL spam when fullscreening / unfullscreening, eventually leading to crash after 15 minutes
Minecraft Ver: 1.20.1 Forge Ver: 47.3.0 DH Version: 2.3.2-b Oculus: 1.8.0 Embeddium: 0.3.31 GPU: NVIDIA RTX 4070 SUPER Game Type: Multiplayer (currently not enabled on server) Specific Error Message: [09Apr2025 22:29:42.479] [Render thread/INFO] [com.mojang.blaze3d.platform.GlDebug/]: OpenGL debug message: id=1286, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_FRAMEBUFFER_OPERATION error generated. Operation is not valid because a bound framebuffer is not framebuffer complete.' Mod List: https://pastebin.com/vwdGnTbt Having an issue with Distant Horizons in my current modpack where this error spammed, reaching close to 5 million lines in 5 minutes and massively using disk space. The error doesn't seem to occur until I either press my fullscreen key while ingame or unfullscreening. Doing that causes Distant Horizons to stop rendering far-out chunks until I go to the mod settings and disable / re-enable it again.
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