Bean
Bean
AAdmincraft
Created by Bean on 3/31/2025 in #questions
Memory Violation Causes Server Crash
In short... I have a custom pack on a server which normally tends to run fine however the server occasionally crashes with memory access violation. I do see Mekanism Utils putting out a lot of errors in the logs but not sure if that is causing the crash(es) or something else? The attatched files are all from the latest crash.
2 replies
AAdmincraft
Created by Bean on 3/26/2025 in #questions
Local Server PC vs SinglePlayer World?
How Much Faster Would a Local Server PC be than the "Integrated Server" a singleplayer world makes? In short... Whilst my PC does tend to do fine on most modpacks (typically 1.12 - 1.20.1) I do find it struggles to keep consistent performance whenever I: - Load a world on a pack I've kept loaded for a while without reloading the pack - (Same as above) without leaving the world I figure that Windows might "sleep" those memory segments allocated to the pack as those segments of used memory wouldnt have been being used for a while (thus no point in keeping unused memory constantly active) - just a theory...? or A segment of the PC performance is being allocated not only to keeping the game running (as an integrated server - so, handling stuff such as chunkloading, entity handling, occasional backups, etc...) But if those tasks were offloaded to another PC how much performance would that save? (Considering in that case the other PC working as a "Local/Singleplayer world Server" it would be the PC to handle all/most of the Server based tasks whilst my "main" PC would just have to handle clientside tasks) (Pack sizes from around 200 - 500 mods) PC Spec: i7 8750H 32GBs (2x16 2667 - soon to be upgraded to 64GB 2x32GBs 2667) - typically 6GBs - 12GBs allocated to packs 3TB Total Storage (Soon to be upgraded to atleast 8TBs) RTX 2070MQ (8GBs Vram)
3 replies
AAdmincraft
Created by Bean on 2/25/2025 in #questions
Minecraft Server CPU/Specs advice
Not sure if this the correct place to post this buuut: regarding MC Server PC hosting i'm not 100% on CPUs. I know to aim for: High single core 3.5Ghz+ Base Clock 4+ Cores (Hyperthreading and 6+ Cores preferable) Intel 6th Gen and newer for 2400mhz+ Memory support (I tend to focus builds on Intel/Nvidia rather than AMD... - dont dislike AMD... just know Intel and NVidia parts better tbh...) SSD PCIE 4x4 (I know PCIE 3x4 probably sufficient but good for futureproofing ig...) 16GBs DDR4 2400mhz+ RAM (typically ill do my builds with 32GBs) That being said there are still a fair few CPUs from Intel 6th and 7th gen which meet the above "spec requirements" but being of an older CPU generation do they release lose much else?
135 replies
AAdmincraft
Created by Bean on 1/28/2025 in #questions
1.7.10 Server Setup Weirdness
I am trying to setup a Modded 1.7.10 server for me and some friends however whenever I run the run.bat it instantly crashes/closes out despite me setting eula=true (it reports in the latest.log on the last line that I need to accept the Eula...?) Whenever I run it via the minecraft-server 1.7.10 jar file in the same folder it launches but doesnt use the memory I have allowed it in the run.bat file but the server "runs" and has generated the server.properties file...? (Admittedly the Eula link in the Eula.txt file is different to a previous server I setup on 1.20.1 if that'll make any difference)? I can send the logs it generates and share the configuration files if that'll help?
8 replies
AAdmincraft
Created by Bean on 12/1/2024 in #questions
Port-Forwarding Options Through CG-NAT?
No description
19 replies