sixsense3429
sixsense3429
SMSatisfactory Modding
Created by sixsense3429 on 10/31/2024 in #help-using-mods
Can't connect mod-manager to locally installed dedicated server
oh man, thank you so much, feel a bit stupid now 🙂
15 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/31/2024 in #help-using-mods
Can't connect mod-manager to locally installed dedicated server
No description
15 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/31/2024 in #help-using-mods
Can't connect mod-manager to locally installed dedicated server
No description
15 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/31/2024 in #help-using-mods
Can't connect mod-manager to locally installed dedicated server
i already tried adding the path of the SatisfactoryDedicatedServer.exe in there, but that didn't work, or what path does it want from me?
15 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/31/2024 in #help-using-mods
Can't connect mod-manager to locally installed dedicated server
i have installed it through steam, but there are so many entries in my list, you know how it would be named?
15 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Having trouble starting update 8 since today
Version: 273254, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: -, NetMode: -, IsUsingMods: No, IsSaveGameEdited: No Assertion failed: !"Enclosing block should never be called" [File:C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\RHI\Private\PipelineFileCache.cpp] [Line: 1328] FactoryGame_RHI_Win64_Shipping!operator<<() [C:\BuildAgent\work\607eee041ab2bfcf\UE4\Engine\Source\Runtime\RHI\Private\PipelineFileCache.cpp:1328] FactoryGame_RenderCore_Win64_Shipping!FShaderPipelineCacheTask::PreparePipelineBatch() ......................
4 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
No i meant, that i would paste the megaprint in update 7 save via scim, but now that i'm thinking about it i think u7 is not even supported via scim anymore. Maybe more of a hassle than writing a bit of Code myself. Thanks anyways, the gozer project will probably be a better Start than the outdated Version of scim on github 👍
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
Other than that, there isn't any easy way im missing, is there? Like loading in update 7 and then back. Where the Information if it's Part of a blueprint saved back then?
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
That looks like something. Might be easier to adjust, than writing my own mod
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
Sorry for my delayed responses. Do you remember what it was called?
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
Just now read your full answer. I don't necessarily need something thats Updated to 1.0, cause my save is still on U8. But What other Edit options even are there?
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
I would also be willing to write my own mod, though it's probably not the best time to start 😂
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 10/9/2024 in #help-using-mods
Removing blueprint proxys from megaprint
I already postet my qestion there, but got no response
13 replies
SMSatisfactory Modding
Created by sixsense3429 on 9/22/2024 in #help-using-mods
Help installing mods Update 8
I read those, but its says to download the archive, where do i find those files?
4 replies